[SCRIPTS] Collection of my Scripts : Updated 21/11/2007

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Vote for your favorate Scripts

Bounty Hunters Guild
56
6%
Assassins Guild
89
9%
Mercenaries Guild
109
11%
Smugglers Guild
17
2%
Merchants Guild
38
4%
Capitol Ship Crews
157
16%
Race Military
85
9%
OverTune BBS
132
14%
BBS Extras
136
14%
Afterburner/System Override Software
158
16%
 
Total votes: 977

Cycrow
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[SCRIPTS] Collection of my Scripts : Updated 21/11/2007

Post by Cycrow » Sun, 11. Dec 05, 20:41

I thought i would make a thread for all my scripts, to make it easier to find them :)
========================================
Thanks to:
Mailo & Unknown object 003, now all scripts include german translations
RU4PT, for the Russian translations of the scripts
Anti-Hereo, random50, al_main & A dJ for re-writing my english files
Mokonzi (X-Universe) for Mirror Hosting of all scripts
========================================

:arrow: Scripting Help Guide - A few basic guides on scripting (Mirror Site 1) - (Mirror Site 2)
:arrow: X3 Plugin Manager Site - (Mirror Site) - (Mirror Site) - (Mirror Site)
:arrow: My Scripts Site - Scripts Mirror 1 - Scripts Mirror 2
========================================

Plugin Manager
Plugin manager is a program to make it easier to install plugins to the games, includes scripts, mods, ships and new wares.
Also makes it easier to disable or unisntall the scripts

X3 Logitech G15 Stats Applet
An applet that conencts sto the Logitech G15 LCD Display to display stats from X3

========================================

All Scripts
Here you can download all the scripts in one go
This is in a multi script package and requires at least v1.20 of the installer to work.
Last updated: 24/07/2007
:arrow: Direct Download - Mirror Download 1 - Mirror Download 2
:?: Includes EMP

Guild Scripts:

Guild Pack, contains al lthe guild scripts in one pack:
Its in a multi package format and requires the XScript installer to use
Last updated: 24/07/2007
:arrow: Direct Download - Mirror Download 1 - Mirror Download 2
:?: Includes EMP

========================================

Assassins Guild V1.60
Updated: 07/08/2006
Become an assassin and take on assassination missions like in X2

Bounty Hunters Guild V2.80: Forum Page - Main Webpage - Mirror Webpage 2 - Mirror Webpage 2
Updated: 24/07/2007
Become a bounty hunter and make money killing or capturing the bounties throughtout the universe, also includes NPC bounty hunters

Mercenaries Guild V2.81
Updated: 17/09/2006
Become a mercenary and take on various missions, mainly involving combat
Missions include, Border control, Kha'ak Invasion, Yaki defence, weapons & ships deleivery
Also allows you to hire mercenaries to destory ships and station for you without losing your rep as well as hiring escorts to protect your or your ships

Smugglers Guild V1.33
Updated: 10/04/2006
Become a smuggler and deal in illgeal goods, adds blackmarkets to the trading stations to sell you illegeal goods for good profit
Also offers you smuggling missions to take on

Merchants Guild V1.44
Updated: 06/06/2006
Become a merchant and join the merchants guild
Adds the Traders network to find the best deals throughout the universe
Adds the Traders market to buy and sell goods at trading stations via the BBS.
Will also add various trading missions available from the BBS

Taxi Drivers Guild V1.10: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 10/03/2007
Become a taxi drive and join the taxi drivers guild
Take on various missios for transporting passengers between stations
Missions Include: Station to Station Transport, Pickup and Transport, Joy Riding, Station Tour

Racers Guild V1.00
Updated: 11/08/2006
Become a racer and join the Racers Guild
Compete in various races for cash prizes

Race Military V1.10
Updated: 15/08/2006
Join the military of the differnet races and take on missions
requires you have the police licence of the race

========================================

BBS Scripts:


Overtune Ships V1.50: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 19/06/2006
Get your ships overtuned by a mechanic to allow it to go faster than is normally possible

Winnable Lottery *OBSELETE*
Adds lotterys to the BBS that you can actaully win, you can win both money and ships

BBS Extras V1.61: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 04/12/2006
Adds extra content to the BBS
1. Station Positions, pay to reveal all stations in a sector
2. Gate Positions, pay to reveal all gates in a sector
3. Buying Capitol Ships, buy old damaged capitol ships from pirates without the need for high rep
4. Winnable Lottery
5. Inusrance Dealer, buy salvage insruance from the BBS
6. Reputation hacks, pay to have ur reputation increased
7. Goner Dealer, buy jumpdrive and transporter device from BBS

BBS Advertisement V1.00
Updated: 11/02/2006
Advertises various scripts and upgrades on the BBS

========================================

Ship Upgrades:

Afterburner MK1 & MK2 V2.00 (Bonus Pack)
Gives your ship a temporary boost of spped, uses energy cells to keep running

System Override Software MK2/Salvage Claim Software V1.05
Updated: 29/06/2006
Allows you to claim ships from a distance, upgrade is not illegeal like the original

Advanced Jumpdrive V1.50: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 11/03/2007
Adds an energy free jumpdrive, and gateless jumpdrive

Advanced Jumpdrive Addon - Jump Script Replacement V1.10: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 11/03/2007
Adds an energy free jumpdrive, and gateless jumpdrive


Advanced Thruster Control V1.01
Updated: 08/05/2006
Adds Advanced Thruster control upgrade to allow your ship to move in a different direction than your facing

Missile Targetting Software V1.01
Updated: 15/05/2006
Adds Missile Targetting Software to allow you to easily target incomming missiles

ECM System V1.00
Updated: 10/05/2006
Upgrades to help protect against missiles, jams or destroys incomming missiles

EMP Blast Cannon V1.00
Updated: 11/05/2006
Allows ship to fire an EMP blast to take down enemy ships shielding

Spacefly Hunting Software V1.01
Updated: 15/05/2006
Allows your ship to hunt for spaceflys to return for you to sell

Cargo Bay Energy Divert System V1.10: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 27/11/2006
Adds a device to divert energy from your cargo bay extension to improve your ships speed

Mass-Driver Ammo Generator V1.00
Updated: 18/07/2006
Adds a device to generator ammo for your mass driver

Pirate Base Locator V1.00
Updated: 25/07/2006
Adds an upgrade to allow you to find pirate bases

Ship Jamming Device V1.00
Updated: 09/08/2006
Add a device to allow you to jam other ships to attack them without notority loss

Shield Batteries and Nanobots V1.10
Updated: 11/09/2006
Adds upgrades to allow you to repair your shields and hull mid flight

Emergency Escape Transporter V1.00: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 25/07/2007
Adds a device to allow you to escape from battle when you ship takes to much damage.


========================================

Commands:

Jump To Me Command V1.20
Updated: 12/08/2006
Command to allow your ships to jump to your sector

Remove/Assign Homebase Commands V1.20
Updated: 19/06/2006
Command to clear the currently set homebase for any of your ships

Passenger Slaves V1.00
Update: 08/03/2006
Command to turn passengers into slaves

Sation Trader Camper V1.00
Update: 11/09/2006
Command to make your traders sit at a station continually buying wares at a set price

Move To Coordinates V1.00
Update: 26/09/2006
Command to move you ship to a set of coordniates

========================================

AL Plugins:

Xenon Migration V1.40: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 09/01/2007
Adds xenon ships that travel through sectors from xenon stations and allows you to select the difficulty

Tractor Beam Merchant V1.10: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Update: 26/11/2006
Adds merchants that sell tractor beams from the barter menu

Salvage Insurance Contract V1.01: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 26/11/2006
Adds an option to top up your salvage insurance for a price, giving you unlimited saves

========================================

Others:

Capitol Ship Crews V1.31: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 24/01/2007
Adds crews to improve capitol ships, crews can be hired from the BBS
Crews Available: mechanics, medics, chefs, cleaners

Satalite Early Warning Network V1.20: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 09/03/2007
Adds the ability for your advanced satalites to detect and report enemies within range

Trading Distribution Network V1.01
Updated: 04/10/2006
Allows you to distribute goods between a trading network

Move Freebie Ships V1.00
Updated: 02/11/2006
Move the Freebie ships to random locations

Nividium Mines V1.00: Forum Page - Main Webpage - Mirror Webpage 1 - Mirror Webpage 2
Updated: 28/11/2006
This adds nividium mines for you to purchase and deploy on nividium asteroids

========================================

Cheats:


Unlimited Salvage Insurance V1.00
Update: 06/07/2006
Keeps your salvage insurance topped up so you can save when ever you like

Reveal All Sectors
A script to reveal all sectors, just unpack it to the scripts directory and run it manually from the script editor. The input is 1 or 0 if you want it to reveal unconnected sectors like the kha'ak sectors
========================================

List of work i currently have planned, in no perticlar order:
  • Xenon War Script
Projects Currently working on:

Ideas Thread for Miltary and Merchant missions

New crew members for Capitol Ships
  • Engineers, optimises speed/rudder/shields, options to select which to opimise
========================================

Prposed Projects for the Future

Explorers Guild:
  • Explorer the universe for its rewards
  • Sell exploration data on the BBS of new finds
  • Various exploring missions, taking ppl around to visit differnet sectors
    Thread for ideas
Enchanced Comms (Part of Firelance):
  • Creating a new comms menu via a hotkey
  • Drop freight and surrender options that have a chance of working, based on your ranks, your ship, your backup, etc.
  • ask for help when your under attack
  • offer you assitance when freighters are under attack by pirates
Enchanced Yaki/Pirates (Part of Race Miltary):
  • adding yaki and pirate shipyards
  • adding pirate equipment docks
  • Pirate missions
====================================

A list of scripts sent in for signing, or reason y they havn't been send in.

Scripts Sent for Signing:
System Override Mk2, Afterburner, Homebase Commands, Jump To Me, Satalite Early Warning Network, Spacefly Hunting Software

Scripts not currently sent:
Assassins Guild: Need to fix ejection bug first
Bounty Hunters Guild: Not in a finished state yet
Merceneries Guild: Not finished, too big and complex
Smugglers Guild: Close to ready
Merchants Guild: Uses EMP
Taxi Drivers Guild: Uses EMP + still has bugs
Racers Guild: Not even close to finished
Race Miltiary: Long way from complete
BBS Extras: Not sign worthy
BBS Advertisment: Not sign worthy
Advanced Jumpdrive: Not sign worthy (energy free jump) + Uses EMP
Missile Targetting Software: Uses EMP
ECM System: Wouldn't work without EMP
EMP Blast Cannon: Not Finished + Uses EMP
Cargo Bay Energy Divert System: Uses EMP, needs more testing
Mass-Driver Energy Generator: Not sign worthy + Uses EMP
Pirate Base Locator: Uses EMP
Ship Jamming Device: Uses EMP
Shield Batteries + Nanobots: Wouldn't work without EMP
Passenger Slaves: Unsure
Xenon Migration: Unsure
Tractor Beam Merchant: Needs Testing
Capitol Ship Crews: Not finished yet
Last edited by Cycrow on Tue, 1. Dec 15, 10:02, edited 206 times in total.

bendyspex
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Post by bendyspex » Sun, 11. Dec 05, 20:51

Good idea, hoepfully this will help many more people improve the game. I have all your scripts installed, and many others from other scripters. They have made my game much better, and I can now actually enjoy playing it :D Thanks

Britich
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Post by Britich » Mon, 12. Dec 05, 03:07

merging them into one download would also rule

Hotpot
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Post by Hotpot » Mon, 12. Dec 05, 03:50

Great scripts but I ran into a problem with the Smugglers script and the bountyhunting script. I was running 2.32 of the bountyhunter script and then installed the Smugglers script. After I did this, the message from the Bountyhunter's Guild at the station consisted only of the ability to 'View Status'. After overwriting the file in the 't' folder with the one from the Bountyhunter script again, the bountyhunting then started working again.
I thought that it might be that it was an older version so I grabbed the 2.50 version of the Bountyhunters script and removed all the user scripts before reinstalling. Now, even with no other scripts installed, just the Bountyhunters 2.50, I can only view status at the trade stations rather than given a list of bounties. And despite not having any other scripts installed, I still get the offer to join the Smuggler's Guild which I had when I first installed the Smuggler's script.
Is there a way I can get out of this? For instance, copy my saves and then do a reinstall of the game before reinserting my saves? Or do the saves carry script info and they remember that I was in the Smugglers Guild etc. Don't know how I got into such a mess because all your scripts are supposed to work together with no probs. However, I noticed the file that goes in the 't' folder has different sizes with each script.
I say again, your scripts are great and really bring the game to life.

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DrunkenPirate
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Post by DrunkenPirate » Mon, 12. Dec 05, 10:47

Surely the assassins one could be merged with the Merc one? same thing pretty much...

*ozzy*
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Post by *ozzy* » Mon, 12. Dec 05, 10:58

Just so you know C., the winnable lottery script has the wrong link. About to try out all your scripts together - expecting it to make a big positive difference to gameplay!

Cycrow
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Post by Cycrow » Mon, 12. Dec 05, 10:59

well, im going to merge most of the scripts together eventually
but i want to release them seperatly first so i can work on them individually and get all the bugs out b4 they start becoming big with ltos of scripts in one :)

the first 2 to be merge will most likly be the bounty hutners guild and the assassins guild, as i still have abit of work to do on the merc guild

Hotpot: Using the latest versions of the scripts should work, but im not sure what ur trying to do, the view status option is available on the aditional ships commands, and thats all theere is there, for the new version, all the bountiesare on the BBS and not via any commands, so you just look on the bbs to find the available bounties, they will be shown in all stations and not just the trading stations

if you still having problems, then just let me know, and ill try to help you out :)

Cycrow
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Post by Cycrow » Mon, 12. Dec 05, 11:02

*ozzy* wrote:Just so you know C., the winnable lottery script has the wrong link. About to try out all your scripts together - expecting it to make a big positive difference to gameplay!
ok cheers :)
its fixed now

Hotpot
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Post by Hotpot » Mon, 12. Dec 05, 18:12

Oh, I didn't check on the BBS for missions. Sorry about that. I was having a drink whilst playing and didn't read the update notes. Doh!!!! :oops:

Cycrow
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Post by Cycrow » Mon, 12. Dec 05, 18:16

hehe np :P

most of the scripts now use the BBS rather than command slots
it saves conflicts and is better imho

Hotpot
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Post by Hotpot » Mon, 12. Dec 05, 21:39

Cheers! Works great now. Just a bit worried about the rep loss and the loss of the race police license everytime you succeed with a bounty. Perhaps if there was a 50/50 chance of nobody seeing you do the deed so you can escape the reputation consequences? Just a thought.

Cycrow
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Post by Cycrow » Mon, 12. Dec 05, 21:49

unfortuatly its a feature built into the game engine
the script intself doesn't control your rep
however i am going to add in so ur rep will increase with the race you took the bounty with

i've not added that yet, as i need to work out the best values to use for it :)

Cycrow
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Post by Cycrow » Tue, 13. Dec 05, 17:18

just added a guild pack for anyone who wants to download all the guild scripts in one go :)

http://ircwhore.co.uk/x3/scripts/Guildpack.exe
http://ircwhore.co.uk/x3/scripts/Guildpack.rar

Cycrow
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Post by Cycrow » Wed, 14. Dec 05, 21:18

Added Afterburner MK1, a ship upgrade that increases your ships speed when activated, uses energy cells

check the first post for details :)

Cycrow
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Post by Cycrow » Fri, 16. Dec 05, 15:53

Overtune script has been updated to V1.20 :)

Benoire
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Post by Benoire » Sat, 17. Dec 05, 14:03

Is your server down at the moment? I can't seem to be ablet to access it at all.

driftdriver
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Post by driftdriver » Sun, 18. Dec 05, 03:49

yeah , me too. hope server is up again soon as I wanting to try out these cool sounding scrips .

Cycrow
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Post by Cycrow » Sun, 18. Dec 05, 17:37

unfortuatlly yeah, i've been out for the weekend
but its fixed now :)

alphalvr
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Post by alphalvr » Mon, 19. Dec 05, 00:00

perhaps you could call the guildpack pack v1.0 or something so i can easily see when you change update it :P

Cycrow
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Post by Cycrow » Mon, 19. Dec 05, 00:51

i shall put the date it was updated on :)

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