Community Script & Mod Download Library for X3

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Post by Galaxy613 » Thu, 24. Nov 05, 15:42

If you can add my two mods that'll be great, they use no T files, no command slots, no nothing, just changes from type files. The links are in my sig. :)
10,000 Lightyears of awesomeness

User avatar
StarTrekMarc
Posts: 2143
Joined: Sat, 3. Apr 04, 16:38
x4

Post by StarTrekMarc » Thu, 24. Nov 05, 21:31

Hi,

can you please put the TextID/PageID 's from 8500 to 8505 in the list, all my new X3 Scripts will use these id's.

Two of my scripts are already released: They are using 8500 & 8502

Thanks, cu

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22230
Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Fri, 25. Nov 05, 11:22

heres my Overtune BBS script :)

http://forum2.egosoft.com/viewtopic.php?t=103998

uses the same text file, and text page 7122



----------
EDIT
Mod Note

all links added up to here
LV
______________________

bobwoodx
Posts: 76
Joined: Mon, 29. Aug 05, 12:31
x3ap

Post by bobwoodx » Sat, 26. Nov 05, 00:07

On the first post - the index of scripts and mods, is it possible to put a version number or something to say if the script or mod has recently been up-dated (or the date of the last up-date)?

User avatar
LV
Sith Lord
Posts: 8255
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by LV » Sat, 26. Nov 05, 00:51

No, check the thread for updates there is enought post editing to keep us going as it is :)

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22230
Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Sat, 26. Nov 05, 16:02

2 new BBS scripts

Winnable Lottery
http://forum2.egosoft.com/viewtopic.php?t=105848

Insurance Dealer
http://forum2.egosoft.com/viewtopic.php?t=105817

they both use the same text and page ids as the Overtune script

bobwoodx
Posts: 76
Joined: Mon, 29. Aug 05, 12:31
x3ap

Post by bobwoodx » Sat, 26. Nov 05, 17:25

LV wrote:No, check the thread for updates there is enought post editing to keep us going as it is :)


It was just an idea, to try and reduce lag on these busy forums.
Thanks anyway to all you modders. :)

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22230
Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Sat, 26. Nov 05, 19:45

Smugglers Guild

http://forum2.egosoft.com/viewtopic.php?t=105927

uses page id 7124
and addional ship id command 19

same page file as other scripts

User avatar
Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek » Sun, 27. Nov 05, 21:49

StarTrekMarc wrote:Hi,

can you please put the TextID/PageID 's from 8500 to 8505 in the list, all my new X3 Scripts will use these id's.

Two of my scripts are already released: They are using 8500 & 8502

Thanks, cu
Please provide links to the scripts along with your request for allocation.
Thanks
"Nature's first green is gold" . . . stay golden.

User avatar
Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek » Sun, 27. Nov 05, 22:00

----------
Mod Note

all links added up to here
Burianek
----------

(Damn fine idea ;))
"Nature's first green is gold" . . . stay golden.

User avatar
StarTrekMarc
Posts: 2143
Joined: Sat, 3. Apr 04, 16:38
x4

Post by StarTrekMarc » Sun, 27. Nov 05, 22:24

Ok

8500 - http://forum2.egosoft.com/viewtopic.php?t=105118 ( german - cheats )

8502 - http://forum2.egosoft.com/viewtopic.php?t=105154 ( english & german - al plugin )

User avatar
DeltaWolf
Posts: 597
Joined: Tue, 6. Jul 04, 08:48
x4

Post by DeltaWolf » Mon, 28. Nov 05, 09:26

Converted the old "SDS deliver to one " script to work in X3
And new scirpt "Auto transfer"

see
http://forum.egosoft.com/viewtopic.php?t=106449

Text file used - 7350
Command slots - Special commands 517 and 518

User avatar
Jimmy Jazz
Posts: 794
Joined: Wed, 4. Jun 03, 17:20
x3

Post by Jimmy Jazz » Tue, 29. Nov 05, 13:15

Here are finally the resourxe I used in the FLS script.

Resources used:

Text ID: 44-8216

Command_Type_Trade_48
Command_Type_Trade_48

Thanks for your great work!
Pinky : "Gee, Brain what do you want to do tonight?"
Brain : "The same thing we do every night Pinky. Try to take over the world!"

cactus
Posts: 30
Joined: Mon, 1. Mar 04, 12:37
x3tc

Post by cactus » Tue, 29. Nov 05, 19:33

No Civilians v1.0:

You can get the mod here.
Last edited by cactus on Wed, 30. Nov 05, 03:27, edited 1 time in total.

User avatar
Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek » Wed, 30. Nov 05, 03:22

cactus wrote:No Civilians v1.0:

You can get the mod here

Related thread here.
Please make sure the download link is in your thread discussing the mod. We do not link offsite from this index, we only link to threads that talk about scripts/mods, that way if there's ever a broken download link, people ask in your thread, and not in the index.
Cheers.
"Nature's first green is gold" . . . stay golden.

User avatar
Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek » Wed, 30. Nov 05, 03:26

Mod Note: current through this post
"Nature's first green is gold" . . . stay golden.

User avatar
giskard
Posts: 5230
Joined: Wed, 6. Nov 02, 20:31
xr

Post by giskard » Wed, 30. Nov 05, 05:24

Burianek:

Im currently using 447044.xml for my text data, i'll probably add all text for any scripts i made to the same file. So can you mark that down as used pleased.

Thanks.

PS my page ID is also 7044.

Giskard
Last edited by giskard on Thu, 1. Dec 05, 11:47, edited 1 time in total.
This signature has been stolen by the well known Teladi Signature Thief X Siggy.

Xenon_Slayer
EGOSOFT
EGOSOFT
Posts: 13094
Joined: Sat, 9. Nov 02, 11:45
x4

Post by Xenon_Slayer » Wed, 30. Nov 05, 21:30

My Fly Through Gate Command.

Text file 8000
Command 235 (Nav 35)

Cheers
Come watch me on Twitch where I occasionally play several of the X games

AalaarDB
Posts: 2282
Joined: Thu, 29. Jan 04, 08:19
x3tc

Post by AalaarDB » Fri, 2. Dec 05, 00:27

I'd like to reserve wares 9 and 6, and commands special_36, 37 for my upcoming remake of my X2 salvage mod.

User avatar
Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek » Fri, 2. Dec 05, 01:34

giskard wrote:Burianek:

Im currently using 447044.xml for my text data, i'll probably add all text for any scripts i made to the same file. So can you mark that down as used pleased.

Thanks.

PS my page ID is also 7044.

Giskard
aalaardb wrote:I'd like to reserve wares 9 and 6, and commands special_36, 37 for my upcoming remake of my X2 salvage mod.
As mentioned before, I'd love to, but in order to keep things orderly, you need to have the script released before you can reserve a page id / file id. It shouldn't be a problem, I doubt if anyone's going to take yours.

aalaardb: you got lucky last time, since I hadn't made the policy yet. But for all future releases the same applies. I honestly don't think either of you guys is going to reserve a slot and then not follow through with a script, but we need to have a fair policy across the board.
Cheers.
"Nature's first green is gold" . . . stay golden.

Post Reply

Return to “X³: Reunion - Scripts and Modding”