[SCRIPT] Race Military + Patrol Missions V1.10 : Updated 15/08/2006

The place to discuss scripting and game modifications for X³: Reunion.

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Cycrow
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Post by Cycrow » Fri, 5. Sep 08, 01:10

do you still have the argon police licence ?

you need to have the licence for the missions to display, perhaps you lost it some how

Demon Dave
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Joined: Mon, 7. Nov 05, 23:45
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Post by Demon Dave » Fri, 5. Sep 08, 17:49

Yep, still have a licence


EDIT: Nevermind, I found some missions at last in Home of Light. Still having a bit of trouble with it though. I met the leader in Presidents End, set the autopilot to follow, which it did, then we flew through a gate. By the time I've flown throw, the leader is 5k away and waiting for me, so I set the auto to follow again and then it catches up. When I do the leader just sits there for a while and then for no reason the auto pilot decides to ram me full speed into him, destroying his ship and damaging mine and I get dismissed :x

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BoomerM6
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Post by BoomerM6 » Sun, 18. Jan 09, 03:07

Hello

Race Military V1.10
Error in French (33) game

IA option show ReadText error 7118-7

Deleting the files: 337536 & 338847 and replacing with files: 447536 & 448847 renamed to (33)+into "id 33" instead of 44 seems to have solved the error.

But i am not sure this wont cause any problem.


Windows XP Home Sp3
[X3 Reunion 2.5 - bonus pack 7 - Xtm 0.7.5 ashley 2.5]

A.R.E.S. Station Building Service :: Dusty :: Yes :: 0.33 :: 28/03/2008
Advanced Jumpdrive - Script Replace Addon :: Cycrow :: Yes :: 1.10 :: 11/03/2007
Advanced Jumpdrive :: Cycrow :: Yes :: 1.50 :: 11/03/2007
Anarkis Carrier Commands :: Anarkis Federation :: Yes :: 1.41 :: 04/11/2006
Apricot PHQ Mod :: Apricotslice :: Yes :: 1 :: 21/10/2007
Ashleys Factories & Extended Complex Hubs XTM :: Saint-Ashley Armegeddon :: Yes :: 2.5 :: 15/11/2007
Asteroid creator :: Fud :: Yes :: 1.2 :: 23/07/2006
BBS Extras :: Cycrow :: Yes :: 1.61 :: 04/12/2006
Bounty Boost :: LV :: Yes :: 1.0 :: 03/06/2007
Crystal Free SPP :: Anarkis Federation :: Yes :: 1.01 :: 04/11/2006
Emergency Escape Transporter :: Cycrow :: Yes :: 1.00 :: 25/07/2007
Homebase Commands :: Cycrow :: Yes :: 1.20 :: 19/06/2006
Jumpdrive Delivery :: LV :: Yes :: 1.5 :: 10/02/2008
LV's Cheats :: LV :: Yes :: 1.4 :: 15/09/2007
Mass-Driver Ammo Generator :: Cycrow :: Yes :: 1.01 :: 22/07/2006
Missile Targetting Software :: Cycrow :: Yes :: 1.01 :: 15/05/2006
Nividium Mines :: Cycrow :: Yes :: 1.00 :: 28/11/2006
Overtune BBS :: Cycrow :: Yes :: 1.50 :: 19/06/2006
Pirate Base Locator :: Cycrow :: Yes :: 1.00 :: 25/07/2006
Product Finder :: Tomcat, v2.0 patches by halo :: Yes :: 2.0.1 :: 28/04/2007
Race Military :: Cycrow :: Yes :: 1.10 :: 15/08/2006
Salvage Claim Software :: Cycrow :: Yes :: 1.05 :: 29/06/2006
Salvage Insurance Contract :: Cycrow :: Yes :: 1.01 :: 25/11/2006
Satalite Early Warning Network :: Cycrow :: Yes :: 1.20 :: 09/03/2007
Ship Jamming Device :: Cycrow :: Yes :: 1.00 :: 09/08/2006
Smugglers Guild :: Cycrow :: Yes :: 1.33 :: 10/04/2006
Spacefly Hunting Software :: Cycrow :: Yes :: 1.01 :: 15/05/2006
Taxi Drivers Guild :: Cycrow :: Yes :: 1.10 :: 10/03/2007
Tractor Beam Merchant :: Cycrow :: Yes :: 1.10 :: 25/11/2006
Weapons Changer :: Bunny :: Yes :: 2.50 :: 15/07/2007
XaiCorp. Launch Drone Hotkey :: Dr Xavia :: Yes :: X3.1.01 :: 02/04/2007
Xenon Migration :: Cycrow :: Yes :: 1.40 :: 09/01/2007
Xtended Mod - Shipyard :: The Xtended Team :: Yes :: 1.1 :: 26/06/2007

dpadula
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Joined: Tue, 15. Aug 06, 18:47
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Post by dpadula » Thu, 12. Feb 09, 18:18

Boomer: I have no idea on anything about your issue but Cycrow and just about everybody else has moved out to X3: Terran Conflict so there is pretty much no support anymore for anything that has to do with X3: Reunion.
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amberiya
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Joined: Sat, 4. Jul 09, 18:37

Post by amberiya » Wed, 8. Jul 09, 07:42

How many hours do a military active member work per week? I guess that this varies from MOS, but I was reading some question that people posted and one of them was about military and someone wrote that the military usually doesn't work 40 a week. He was comparing the military life to the civilian. Is this true? And if so, how many hours do military active member work per week?
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Raumkraut93
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Joined: Wed, 18. Mar 09, 22:20
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Post by Raumkraut93 » Sun, 12. Jul 09, 09:18

the download links doesnt work anymore :cry:
"Dies ist alles, was ich über den Krieg weiss: Einer gewinnt, einer verliert
und nichts ist nachher so
wie es vorher war."

"Stellt eure Truppen auf, oh große Generäle,
Der Preis des Sieges übersteigt den Preis der Niederlage."

Worldsprayer
Posts: 20
Joined: Sat, 22. Jul 06, 01:02
x3

Post by Worldsprayer » Sat, 2. Jan 10, 05:45

to respond to the person who asked about military hours, it all depends truth be told. I'm in a special ops unit where i work on helicopters, and i work WELL over 40 hours a week. I would estimate my hours a week to be around 0, and others i know often have to come in on weekends. However, take a regular army unit, and they may work considerably less, and i'm sure some MOS's work even less by default. So it all depends on who you're with and what you do.

ApathyWolf
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Joined: Wed, 15. Sep 10, 05:38
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Post by ApathyWolf » Sat, 18. Sep 10, 06:29

i'am not geting the military veiw in the additional ship comands why would these be happening? i see there hasn't been much on this sence 2006 bt it's all over and i'am very new to this game.

rkrisher
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x4

Post by rkrisher » Sun, 3. Oct 10, 22:01

dpadula wrote:Boomer: I have no idea on anything about your issue but Cycrow and just about everybody else has moved out to X3: Terran Conflict so there is pretty much no support anymore for anything that has to do with X3: Reunion.
This is a bummer since I moved back to my Linux version Reunion/XTM because Linux Game Publishing hasn't come out with a Linux version of TC yet. TC is a #@& lagger in windoze and doesn't have much more to offer then XTM with a few additional scripts and a lot more piddling around trying to find a main plot script to initiate in the right sector. Hopefully the next version can use the power of those multi-core processors to handle all those running scripts.

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