[Script] Freight Transporter Upgrade 1.2 3/10/06
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 1198
- Joined: Fri, 28. Oct 05, 14:44
Broken linky.
My Artwork show reel:
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
-
- Posts: 126
- Joined: Mon, 27. Mar 06, 11:42
I Got Nothing!! :(
Installed the .spk version of the script and something went SNAFU At the Boron trading dock the following showed up: ss_ware_sw_new5 I'm assuming this is the Freight Tractor Beam (though it may be another script I've installed, and forgot about); in any case, I'm not even being offered the System. I got this once before, and the read me file had be place a file from \X3 to \X3\t -- But I'm not sure which file to move.
Well.. hopefully this is enough info for you to get me an 'Anti-Crash Into Astroroid while attempting to pick up wares in space that are Too Dang Close System (A-CIAWATPUWISTATDCS) or you could just call it a 'Tractor Beam'
Well.. hopefully this is enough info for you to get me an 'Anti-Crash Into Astroroid while attempting to pick up wares in space that are Too Dang Close System (A-CIAWATPUWISTATDCS) or you could just call it a 'Tractor Beam'
Skorne Tet'Zu
Corny Signture Saying Removed
Corny Signture Saying Removed
This script rocks. I'm using it all the time.
Look, the first time I used the .spk I also got ss_new blah blah. But I've since re-downloaded and at some point redid EMP, so I can't tell which was which. All good.
The hotkey also doesn't work for me, I'm gonna try the .zip version and see if that sorts it, tho to be honest, I use the beamer so much that when the time comes, I hit the command sequences in almost the same amount of time. Fast menus, you gotta love it.
Perfect for loading up and sorting looted missiles, taking care of capps, before the next wave in the Deathmatch arrives, and with time to spare to intellegently deal with incomming messages from traders gone lazy/panicky!
Nice one.
Look, the first time I used the .spk I also got ss_new blah blah. But I've since re-downloaded and at some point redid EMP, so I can't tell which was which. All good.
The hotkey also doesn't work for me, I'm gonna try the .zip version and see if that sorts it, tho to be honest, I use the beamer so much that when the time comes, I hit the command sequences in almost the same amount of time. Fast menus, you gotta love it.
Perfect for loading up and sorting looted missiles, taking care of capps, before the next wave in the Deathmatch arrives, and with time to spare to intellegently deal with incomming messages from traders gone lazy/panicky!
Nice one.
-
- Posts: 1198
- Joined: Fri, 28. Oct 05, 14:44
broken linky, anyone listening...
My Artwork show reel:
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
-
- Posts: 1267
- Joined: Sat, 3. Dec 05, 03:40
-
- Posts: 1198
- Joined: Fri, 28. Oct 05, 14:44
thanks, shoulda guessed LOLSaint-Ashley wrote:Right click the link, and hit save as.Everyones Antihero wrote:broken linky, anyone listening...
My Artwork show reel:
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
-
- Posts: 20
- Joined: Mon, 24. Jul 06, 05:59
Code: Select all
014 $dock = find station in galaxy: startsector=$psec class or type=Trade Dock race=Boron flags=[Find.Random] refobj=null serial=null max.jumps=100
found in setup.cargobeam
change the race to whatever
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
all right, lets bump it up. the hotkey ain't working on this side of the pond either. doing it via menu is fine with me, as it feels less easy that way, but since it _is_ hotkeyable i'd rather see it work. any clues to the source of the problem?
another thing - do non piloted ships use the beamer too? i couldn't confirm that, so i assumed "no" and played with manual commands, so how's that looking on your end?
this is one hell of a script. number two (right after JDK) on my list of absolutely essential scripts (if you're playing salvager).
another thing - do non piloted ships use the beamer too? i couldn't confirm that, so i assumed "no" and played with manual commands, so how's that looking on your end?
this is one hell of a script. number two (right after JDK) on my list of absolutely essential scripts (if you're playing salvager).
People are born to pay taxes.
And die for glory, if necessary.
And die for glory, if necessary.
-
- Posts: 933
- Joined: Fri, 5. Mar 04, 17:23
Freight beaming technology?
im sure i saw a script that allows you 2 beam cargo straight in2 your cargobay rather than chasing it around with the doors open.
anyone remember where it is?
p.s i have searched the script list but could not see it.
anyone remember where it is?
p.s i have searched the script list but could not see it.
-
- Posts: 933
- Joined: Fri, 5. Mar 04, 17:23
unless cycrow or a-n-other sorts the hotkey you won't be getting a fix as i can not load x3Alyx wrote:all right, lets bump it up. the hotkey ain't working on this side of the pond either. .
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
me feels bad for you. ah, screw the hotkey, i'd rather know if i have to babysit haulers, or not (ie. do they use the beamer?)LV wrote:unless cycrow or a-n-other sorts the hotkey you won't be getting a fix as i can not load x3
EDIT: they do not. collect wares in sector does not make them use the beamer, you have to issue specific orders by hand.
People are born to pay taxes.
And die for glory, if necessary.
And die for glory, if necessary.
-
- Posts: 1
- Joined: Wed, 27. Sep 06, 02:11
regarding hotkey problem
Well not long ago I too had to suffer with the hotkey problem. Was able to beam up via menu but not through a non-conflict hotkey.
So I took a look at plugin.lv.beam.box and changed the value of maxdist to some other numbers and then the hotkey just miraculously worked !
For whatever reason it worked is unknown for me, but i hope this might help someone who has the problem as this is a really great scrip and I really enjoyed it. So please give it a try and post back the result as it might be only working for me.
So I took a look at plugin.lv.beam.box and changed the value of maxdist to some other numbers and then the hotkey just miraculously worked !
For whatever reason it worked is unknown for me, but i hope this might help someone who has the problem as this is a really great scrip and I really enjoyed it. So please give it a try and post back the result as it might be only working for me.