NEWS: Update 1.2.1 hotfix now available for X³: Terran Conflict
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NEWS: Update 1.2.1 hotfix now available for X³: Terran Conflict
Rather than keep you waiting for the full set of fixes and enhancements planned for the next full patch, we have made a 1.2.1. hotfix available which addresses a performance issue that increased over time. A number of other small fixes are also included in this patch, but fixes to the plot and other missions require further testing and will be released in the 1.3 patch which we plan to deliver as soon possible.
As always you can find the update in our download section.
Attention: This update is not compatible with the Steam-version of X3TC! The Steam-client will automatically downloaded the updated files.
See also: 1.2 patch release announcement and information.
{Unstuck 12/11/08 by Rapier}
As always you can find the update in our download section.
Attention: This update is not compatible with the Steam-version of X3TC! The Steam-client will automatically downloaded the updated files.
See also: 1.2 patch release announcement and information.
{Unstuck 12/11/08 by Rapier}
Cheers guys!
Changelog for people:
- Performance problem and memory leak fixed
- Jumpdrive functionality to gateless sectors fixed
- Removed Argon Shipyard from Atreus HQ
- Buying reputation fixed for tractor beam factories
- Removed question mark videos when buying stations and ships
- Playership can no longer be a wingman
- Passenger transfer fixed
- Best buys/best selling price locators also work with advanced satellites
- Script editor: Fixed script engine instructions "find gate" and "get ammunition"
- Fixed warpgate selection in sector menu
/waits for Steam to update.
Changelog for people:
- Performance problem and memory leak fixed
- Jumpdrive functionality to gateless sectors fixed
- Removed Argon Shipyard from Atreus HQ
- Buying reputation fixed for tractor beam factories
- Removed question mark videos when buying stations and ships
- Playership can no longer be a wingman
- Passenger transfer fixed
- Best buys/best selling price locators also work with advanced satellites
- Script editor: Fixed script engine instructions "find gate" and "get ammunition"
- Fixed warpgate selection in sector menu
/waits for Steam to update.
Last edited by Tycow on Thu, 30. Oct 08, 18:27, edited 1 time in total.
- MegaJohnny
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Er, scroll up this thread slightly.MegaJohnny wrote:Very nice. Any chance of a list of what's been fixed, or are they not worth mentioning?
No, it was related to the playback of cutscenes such as warp tunnel animations.MegaJohnny wrote:And what exactly was it making the game slow down over time? I've heard it's an increasing over-abundance of ships being spawned, all crashing into eachother and causing lag.
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The nature of the hotfix didn't leave much time for planning ahead so we opted not to waste too much time to attempt to achieve a coordinated launch for the update.
The work-day for the Steam guys started just about the time we decided "alright, this is it, ready for release" - expect the update within the next few hours.
The work-day for the Steam guys started just about the time we decided "alright, this is it, ready for release" - expect the update within the next few hours.
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.
In der Ruhe liegt die Kraft. / In peace lies strength.