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edit LV
All posts in this thread that become irrelevant will be deleted (i.e lacking useful content for the purpose of this thread ).
You have 7 days to PM me if you wish to challenge the cull [12/10/06]
[/vogon notification]
Edit again LV
well I gave you ladies long enough to whine and after 0 complaints over my proposed cull in 5 months of waiting [may 10th 07]I have imperialised any post which either had 0% relevance to the thread or was a thankyou and such
x3hydrino wrote:Work in progress:
EMX Entertainment Mogul X-Universe (based on a universe with cruiseliners and new shipyard designs)
http://forum.egosoft.com/viewtopic.php?t=179083
Exodus Fleet Mod(Originally intended to add 2 new ships and missions related to them. The modder who took over had suffered RL disaster and the status is unknown.)
http://forum.egosoft.com/viewtopic.php? ... &start=690
Roguey's X3 total mod(Conception and early development stage)
http://forum.egosoft.com/viewtopic.php?t=184348
There are other mods for Star Wars, Babylon5, and Star Treck in various stages of completion.
Currently available:
DDRS v2.5(55 new ships(star wars and other scifi included), 2 new bases new missions and some other changes)
http://forum.egosoft.com/viewtopic.php?t=126698
Galaxy and realspace background mod (More physics realism and real images from deep space)
http://forum.egosoft.com/viewtopic.php?t=180848
Independent mod(Some changes to ships and gates sector ownershp and races)
http://forum.egosoft.com/viewtopic.php?t=177797
XFP v2.5{New race, over 100 new sectors(earth sectors), several new ships(star wars and other scifi included), new textures and video, new missions, and very large moonbase, etc}
http://forum.egosoft.com/viewtopic.php?t=148330
XTM 0.72(In the thread already, but includes 95 new ships, 90 new sectors(earth sectors), new missions, 2 new races, effects changes, and other things)
See above for link
Mods that are intended to be compatible with other mods:
Ashley's Factories (New larger sized factories in L, XL and XXL ranges)
http://forum.egosoft.com/viewtopic.php?t=124562
Realspace background mod separate(see above)
Salvage Mod (Salvage derelict ships and compete for the same)
http://forum.egosoft.com/viewtopic.php? ... sc&start=0
Other mods not given above:
Apricot Mapping Service M6 Heavy Transport Mod by apricotslice
Better Spoken Text by aalaardb
BlackRain Rebalance by BlackRain
Capital Rebalance by Galaxy613
Cockpit Callback by Galaxy 613
The De-Rank Mod by Apricotslice
Community Patch by Bubba Fat
Enhanced BBS by Ryuujin
Extended Complex Hub and Complex Node Bazaar by Armegeddon
Fixed Xenon P model (minimod/false patch) by halo
AL Plugin Full Salvage by AalaarDB (modded Jocan2003)
Goner Gatherer Mod by Apricotslice
HQ Creditless Production by Jocan2003
Khaak Empire by BenCo Industries
Khaak Intruder Mod by Apricotslice
Less Enemies/Less Asteroids Combined by BlackRain
Lower Poly Asteroids by halo
Goner Traders by Jakesnake5
M6 Upgrade Mod by Mehrunes
Missing Ship Models Mod by Bubba Fat
No Civillians by cactus
Pirate Horror Mod by Apricotslice
Unified Capture by Brand-X
The Syndicate Galaxy by nuclear_eclipse
X3 Remote Property Management by nuclear_eclipse
{EMP}
Many of these mods are older versions and can be found on the x3 scripts and mods packages. The EMP is used by several mods and scripts and is part of xtended 0.72. I may have missed some and did not check other language threads for all mods. There could also be more in progress as well.