[Script]Install Extra Shields To Station ***NEW 22.03.06*** [1.10 Update 23.03.06]
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[Script]Install Extra Shields To Station ***NEW 22.03.06*** [1.10 Update 23.03.06]
Install Ware To Station Command
Description : Allows ships to install extra shields to stations
Version : 1.10
Date : 23/03/06
Author : al_main
Using cycrows script installer:
http://www.freewebs.com/x3scripts/Insta ... n_1.10.spk
Or extract the files to your x3 folder:
http://www.freewebs.com/x3scripts/Insta ... n_1.10.rar <= for some strange reason might need to copy and paste this link into your browser
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Description:
For those building factories in hostile territory, those paranoid that their station will come under attack or those who are simply worried about that M1 with 10GJ shields colliding with their complex.
This script allows extra shield upgrades to be added to your factories. Simply purchase additional shields and then take them to your station and install them! There is a one off installation cost of 50000Cr when a shield is installed.
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Use:
When docked at one of your stations there will be a command in the ships custom command menu of "Install Wares To Station":
Simply select the shield of which you wish to install
One unit of this shield type will be removed from your cargo bay and installed into your station for the one off cost of 50000Cr
---------------------------------------------------------------------
Install:
Just extract the rar file to your main X3 directory or install with Cycrows Script Installer
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Changelog
1.10
Compatible with Station Weapons script to install station shield generators
1.00
Initial Release
Files and wares used:
448116.xml
Page ID 8116
<t id="728">COMMAND_TYPE_CUSTOM_28</t>
Description : Allows ships to install extra shields to stations
Version : 1.10
Date : 23/03/06
Author : al_main
Using cycrows script installer:
http://www.freewebs.com/x3scripts/Insta ... n_1.10.spk
Or extract the files to your x3 folder:
http://www.freewebs.com/x3scripts/Insta ... n_1.10.rar <= for some strange reason might need to copy and paste this link into your browser
----------------------------------------------------------------------
Description:
For those building factories in hostile territory, those paranoid that their station will come under attack or those who are simply worried about that M1 with 10GJ shields colliding with their complex.
This script allows extra shield upgrades to be added to your factories. Simply purchase additional shields and then take them to your station and install them! There is a one off installation cost of 50000Cr when a shield is installed.
---------------------------------------------------------------------
Use:
When docked at one of your stations there will be a command in the ships custom command menu of "Install Wares To Station":
Simply select the shield of which you wish to install
One unit of this shield type will be removed from your cargo bay and installed into your station for the one off cost of 50000Cr
---------------------------------------------------------------------
Install:
Just extract the rar file to your main X3 directory or install with Cycrows Script Installer
---------------------------------------------------------------------
Changelog
1.10
Compatible with Station Weapons script to install station shield generators
1.00
Initial Release
Files and wares used:
448116.xml
Page ID 8116
<t id="728">COMMAND_TYPE_CUSTOM_28</t>
Last edited by al_main on Thu, 23. Mar 06, 18:07, edited 4 times in total.
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- Posts: 1267
- Joined: Sat, 3. Dec 05, 03:40
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- Posts: 1267
- Joined: Sat, 3. Dec 05, 03:40
Station Weapons script now released.
xxx-xx: If your using this then its useful to have (even) more shields on your stations!
AL
xxx-xx: If your using this then its useful to have (even) more shields on your stations!
AL
Currently the command only allows shields of up to 35GJ on factories and 50GJ on docks (maximum)
As the player HQ is classed as a factory by X3's game files then it'll be the 35GJ maximum.
However i might update the files with a small exception to allow more on the HQ. Willing to listen to suggestions on how much exactly people think should be allowed.
As the player HQ is classed as a factory by X3's game files then it'll be the 35GJ maximum.
However i might update the files with a small exception to allow more on the HQ. Willing to listen to suggestions on how much exactly people think should be allowed.
re.: XTM 0.7 MOD problems
Hello,
there is a minor problem with the XTM 0.7 MOD. When this MOD is installed, the 10GJ shields as ware are overwriten by the MODs 5GJ Shields. The 10GJ Shields have now another ware slot.
Means, you cannot install the 10GJ shields. Inside the code of 'tnal.instal.to.fact.xml' you have to change back the 5GJ to the 10GJ Shield.
Or, you append the If conditions with the 10GJ Shield. In this case you now have the MODs own 5GJ Shield AND the EGO 10GJ Shield.
regards.
there is a minor problem with the XTM 0.7 MOD. When this MOD is installed, the 10GJ shields as ware are overwriten by the MODs 5GJ Shields. The 10GJ Shields have now another ware slot.
Means, you cannot install the 10GJ shields. Inside the code of 'tnal.instal.to.fact.xml' you have to change back the 5GJ to the 10GJ Shield.
Or, you append the If conditions with the 10GJ Shield. In this case you now have the MODs own 5GJ Shield AND the EGO 10GJ Shield.
regards.
someone should make a starbase, you know like a huge factory with guns.
Be able to build ships from it, you can place weapon and shield factories inside of it, then it would build equipment like an equipment dock. But it would cost around 800 million credits so you can't buy it every 20 minutes.
Now that would be cool!!
Be able to build ships from it, you can place weapon and shield factories inside of it, then it would build equipment like an equipment dock. But it would cost around 800 million credits so you can't buy it every 20 minutes.
Now that would be cool!!