The Imperial Script Library

The place to discuss scripting and game modifications for X³: Reunion.

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LV
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The Imperial Script Library

Post by LV » Thu, 26. Jan 06, 19:10

I've installed what I consider to be my good stuff into one SPK file which when installed will allow users to choose which scripts to install

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[ external image ]

Full Imperial Script Pack

Please not this is now also packaged with cycrows "Package Maker"

All my scripts and plugins are in the file but you will have the option to choose which you wish to install.

Keep your eyes on this also in the plugin Installer ;)
[ external image ]
[ external image ]
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AL PLUGIN - Bounty Enhancer

Increases payouts and notoriety for killing ships

AL PLUGIN [Beta] - Respawn All NPC Stations


The plugin found in the AL menu is disabled by default. Once enabled it will destroy and respawn all asteroids in the game to different yields. It will not destroy asteroids with mines built on them and it will also ignore the sector you are in when it's run if there are any asteroids in that sector.

The plugin also add a very small amount of Nividium roids to normal sectors although their location is not provided.

Using this plugin will eliminate the ability to just check an ego spreadsheet for the good roid locations and also make exploring for high yield roids fruitful again.

Once run the plugin should be disabled again but if you want to repeat the process (it checks how many Niv roids are presents and stops building them by the way ) leave the plugin enabled and after a few minutes it will restart.

If at anytime you need help ingame just change your pilotname to Help (with a capital H) and the Help screen will refresh. (change name back to stop)


AL PLUGIN [Beta] - Respawn All NPC Stations


The plugin found in the AL menu is disabled by default. Once enabled it will destroy and respawn all NPC factories (Docks/wharfs/shipyards/eqd's are left alone) in the game to different Sectors. It will not destroy NPC mines or your stations and any of your ships that are landed on a station are undocked but NPC ships will bite the bullit..


Using this plugin will eliminate the ability to just check an ego spreadsheet for the good station locations and also make exploring for fruitful again as new trade opportunites will be available.

Once run you will get the option to spawn stations with the old stocks included or to spawn empty ones. To spawn empty stations all you need to do is change your ship or eject once the Stations Info Message appears.

Once run the plugin should be disabled again but if you want to repeat the process leave the plugin enabled and after a few minutes it will restart.

If at anytime you need help ingame just change your pilotname to Help (with a capital H) and the Help screen will refresh. (change name back to stop)

It is advised that you are in a clearish sector when running incase a station spawns on top of you!


ALP : Arena

Creates Major Battles between all races. You will be hailed and asked to help fight against an ivading force. You can help, join the other side or ignore although the battle will go ahead without you.

Various fleet sizes from small raiding parties to full capital class ship invasions will occur. You are paid a small amount of credits with each ship you kill.

ALP : AL Competitors (still beta)

Beta script that creates new factions in your game that will build themselves up into huge sizes if allowed, some will attack you other will be friendly towards you depending on what you shoot at normally.



ALP : Deathmatch Arena

Creates a deathmatch in a quiet sector where you will face 3 levels of enemies. There are 3 difficulty levels to choose from where with each round a new class of ship will attack you, starting with m5's and going to m3 class you will be forced to kill however many attacking ships come your way (easy 1 of each class, medium = a few, hard = don't ask:) )

once you have killed the m3(s) you will be asked if you want to leave or carry on, next come m6's and 1 or 2 wingmen then m1's and m2's that have m6+other classes on thier wings.

On completing or leaving the deathmatch you can take the credits offered or a random prize which could be one of many things.

During the DMA you should never attack the referee in the sector or change ships, on low DMA ranks you will not be allowed any fighters in the sector, once you DMA rank has reached "Warrior" level you can come with as many combat vessels as you wish.


ALP : Escort

Simple in task but not in effect the escort script is a script used by many of the scripting forum regulars.

While your going about your business ships will hail you and ask for you to simply escort them to another sector or station. Depending on your trade and fight ranks as well as the distance the ship needs to travel.

Once you accept the offer all you need to do is stay within 20k of it while it fly to it's destination, simple :)

attacks by hostile vessels may occur



ALP : Heavy Assault Capture Tech

For the tiny sum of 69 million credits you can access Heavy Assault Technology which used in conjunction with military personel will allow you to capture any ship.

To use the command you must be within 5k of the enemy ship, your shield % must remain over 60% and the target ships shields and hull must be damaged.




ALP : Medusa Rapid Fire Missile Interface

The medusa Interface hadndles both missile defense and offence.

Via 2 hotkeys or the ships combat menu you may fire moskito defense missiles at speed at any number of incoming missiles or better stil fire assualt missiles at every single enemy target within 10k in seconds.

The only 2 things you need for this plugin (onne of my personal favorites) are the technology eqipped on your ship and enough missiles to fire.

I readily reccomend this script to all!

ALP : Treasurehunt

Don't like cheating and reading a guide on where to find a marooned ship, then use treasurehunt, both ships and wares can be found far out in sectors using this plugin although they are never in the same place twice.

As you go about your business in the X universe ships under attack may hail you for help or ships you are attacking may hail you to beg for mercy. If you accept you may be given information as to the general whereabouts for the bount'y although on occasions you are given nothing more than a red herring.


ALP : Race Response Fleets

Massive ALP which handles all the AI for capital ships belonging to the Argon,bor,nid,split and teladi. All M6 class and above will be linked into a central network where they will jump in and repond to attacks on thier major assets.

BBS Plugins

BBS Offer 1

Asteroid Info.

For a price you can purchase the yield of asteroids which will update in your sector maps in the stations surrounding sectors. Only a few will be revealed at a time for a fee.

Offers are only available in mines and Trade Docks


BBS Offer 2

Sell Your Station

Now and again you will be offered cash for a station you own by the race your station is deployed in. Prices fluctuative between offers.

Complexes are not supported

BBS Offer 3

Sector Cleansing

With the 1.3 Patch producing more enemies you will find offers to help clear out sectors that have a heavy enemy presence in them. The payout depends on how many ships you kill and their class and the higher your fight rank the higher the payout.


BBS Offer 4

Independent Traders' Guild

For a reasonable fee you can join the ITG and recieve information on the best Buy and Sell offers throughout the universe.

Once a member you can either find out what's best to buy or what station is in dire need of a resource or you can have your ship scanned and if you have more than 10,000 cr worth of wares it will display the best buyers for your wares.

Each scan cost between 10+20k for best buy and sell and approx 1/10th of that to have your ship scanned.

BBS Offer 5

Shield Boosting Technology.

For a fee of between 2-3 million credits you will have access to shield boosting technology. Once purchased you can access the command within your ships additional command menu and as long as you have a supply of energy cells on your ship your shield generator will increase it's productivity.

The membership fee is renawable and once you have less than 1 hour of your memberships left the BBS will show renewal details.

Dock TS Ships On TL Class

A simple hack script to allow your transporters to dock on TL and Mclass ships

AL Plugin Jumpdrive Kits

AL Plugin Jumpdrive Kits

Detailed description:

On loading the plugin 2 stations will be built by the goners in Cloudbase Southwest and Black Hole Sun. The fabs will build

Jumpdrive Kits which can be converted into jumpdrives. If the station is destroyed or magically dissapears it will re-build

itself.

Each kit costs 10k and the charge for installing is 94k making it just a touch higher priced than the normal jumpdrive as it also installs 1 unit of Nav Software also.

When a ship is carrying JDK's the command "Install Jumpdrive" will be available on that ship and when chosen it will install

a jumpdrive.

Both the Goner Temple and the Equipment Dock in Black Hole Sun will purchase JDK's also.

There is a very small chance there will be damage to the ship on installing a kit


Insurance Technology

Insure your ships against death with this plugin. Any of your ships that are killed will recieve payback on death on varying amounts deping on how many claims you have made.

Self Repairing Hull Technology

Once purchased any ship equipped with SRHT and Hull Repair kits will be able to repair it's own hull. The technology is available via equipment docks and the kits will randomly be offered via the BBS news.

Cargo Beamer Upgrade

Sick of messing about picking up boxes flying in space, with the CB Upgrade just hit your hotkey and as long as your ship has a transporter device and energy you can beam it all up scottie :)


Shield Boosting Technology

For combat pilots who don't like running SBT will use energy cells stored on your ship to give an increased recharge rate to your shields. The bigger the ship the more energy needed but this tech can be the difference between life and death especially for M3 pilots.

Imperial Complex Construction Quests [ external image ]

Adds Quests to the BBS where TL owners can build complexes for NPC races for profits which are higher the quicker the project is completed.

Also adds a new command that will repack your stations to yout TL

[ external image ]

[ external image ]

ICC Download


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AI satelittes. [ external image ]

This plugin will allow the sale of 2 new satellite upgrades from pirate bases. The first is the Mk1 AI Sat at a cost of 38,996 cr and the more powerful Mk2 at 95,344 cr.

see link for more info

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HQ BBS Construction Offers. [ external image ]

BBS Plugin that offers players profitsss for building complexes for the AI

_______________________________

Hire UT Pilots.[ external image ]

BBS Offers to hire Sector & Universe Traders for either your TS class ships or Hire the pilot and his ship









Save Game
Ship Capture Challenge

Just load up and fly to the eqipment dock, choose which ship/weapons/missiles you want and capture as many ships as possible in 15 minutes

Utilities

Forum Name Library


Cheats

X3 Cheats
X2 Cheats
Last edited by LV on Sat, 5. Jan 08, 20:45, edited 32 times in total.
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses

DIGSIN
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Post by DIGSIN » Thu, 26. Jan 06, 19:28

Nice one LV
I have not meithered you for this but it sure will make things easier to keep track of

Grumble314
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Post by Grumble314 » Fri, 27. Jan 06, 03:26

Thanks LV and not bitching but just curious if anyone is able to open the script package for dockts?

Bud
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Post by Bud » Fri, 27. Jan 06, 09:46

Grumble314 wrote:Thanks LV and not bitching but just curious if anyone is able to open the script package for dockts?
Nope, youre right. Its screwed up. Cant open it :(
<When>

999-JAY-999
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Post by 999-JAY-999 » Fri, 27. Jan 06, 10:20

Aaahhhh all working together like happy families......

:wink:
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EidolonsFury
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Post by EidolonsFury » Fri, 27. Jan 06, 10:27

I'm sorry people, but can someone tell me what "meithered" means? I'm sure it's a dumb question, but I looked in the dictionary before asking and didn't find it.
"As far as the laws of mathematics refer to reality, they are not certain; and as far as they are certain, they do not refer to reality." - Albert Einstein (1879 - 1955)

Solfi
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Post by Solfi » Fri, 27. Jan 06, 12:10


EidolonsFury
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Post by EidolonsFury » Fri, 27. Jan 06, 15:56

Awesome, and thank you Solfie. I bookmarked that page too, so hopefully y'all won't see me asking questions on words that are being used. Though, I think this is only the second time I've asked for the meaning of a word here. The first time was on one of those English words. Hehe, I'm trying to learn.
"As far as the laws of mathematics refer to reality, they are not certain; and as far as they are certain, they do not refer to reality." - Albert Einstein (1879 - 1955)

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Post by Solfi » Fri, 27. Jan 06, 17:42

No problem. I'm here to enlighten the masses :wink:

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Post by Elwood J Blues » Sun, 29. Jan 06, 12:24

Is there a plan for the Imperial consol and the hire ship commands to be brought over the X3?

Elwood J Blues.
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Crush
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Post by Crush » Sun, 29. Jan 06, 12:49

how come race response fleets thread shows 1.42 as the latest version, but the spk says it's 1.5?

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Stevio
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Post by Stevio » Sun, 29. Jan 06, 12:53

probably because LV forgot to edit that bit

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Crush
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Post by Crush » Sun, 29. Jan 06, 13:04

stevio wrote:probably because LV forgot to edit that bit
so 1.5 is the latest then?

and another thing...
the bbs plugins spk version is 1.0, but the latest is 1.3...

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Stevio
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Post by Stevio » Sun, 29. Jan 06, 13:09

yes, 1.5 is the latest and probably mis editted on the BBS plugins aswell

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LV
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Post by LV » Sat, 11. Feb 06, 20:49

Crush wrote:
stevio wrote:probably because LV forgot to edit that bit
so 1.5 is the latest then?

..
They are both 1.42, links fixed,ta

I think i've linked all my stuff here now :)
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses

Syklon
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Post by Syklon » Sat, 11. Feb 06, 21:01

Now it says page not found on the Race Response fleet SPK link

---
Edit LV
and now it does :)

Edit:
Yup, thanks LV, you da man.

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LV
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Post by LV » Wed, 5. Apr 06, 20:44

I finally got round to updating this thread :)



If you are using Deathmatch Arena, Escort, Heavy Assualt Technology or the beta AL Competitors plugins please download them again as i vhave just updated the forum names in there, I dropped a bollock and had the file as 7700 which conficted to fourtysix's scripts :shock: :roll: :x :oops:

If you have the you will need to delete the tfile 447700 in your x3 't'directory
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses

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apricotslice
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Post by apricotslice » Thu, 6. Apr 06, 07:45

I did this too.

LV, put the link into your signature, and then you never have to bother again, all you do is update this page and let people link here from your signature, then choose where they go from here.

alphalvr
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Post by alphalvr » Thu, 6. Apr 06, 22:36

if you dont use 46`s scripts (never erd of im) :wink: can you just not worry about it. i like to use the `if it aint broke dont fix it` way of adding scripts :D

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Dread
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Post by Dread » Fri, 7. Apr 06, 00:15

I have just installed a load of you scripts for the first time to add to my collection of scripts, all in SPK for Cycrows package which use as it has the autoupdate check and saves you manually doing it - although yours dont seem to appear in the 'Package Updates' windowlist? Was you aware of this and is anyone else getting this - just thought Id let you know LV

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