Music

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Sharktooth
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Music

Post by Sharktooth » Mon, 13. Feb 06, 12:45

The music is quite good and well suited to the theme, don't you think? After I had my pc upgraded recently I put the sounds back on for that extra experience. I quite like the music in Kingdom End and Family Pride. The teladi and argon sectors seem to lack any higher pitch tunes, they sound bland. Last night after finishing what I could write up for my dissertation, I popped the game on and put the sounds on, I can maintain a decent fps even in sectors heavily infested with asteroids, and I was hooked. Can't wait to have another go on it tonight and put the music on. Which sectors have your favourite tracks in it?
Time to get SPACED OUT!

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apricotslice
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Post by apricotslice » Mon, 13. Feb 06, 12:49

If you want to just listen to the music anytime, they are all in a single directory and should be playable from any decent music program.

Player.
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Post by Player. » Mon, 13. Feb 06, 12:50

I heard the music in Home Of Light is good :)
And i must admit Alexei really outdone himself some of the new X3 tracks are mazing and i have some on a CD :D
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna :)

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Mokonzi
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Post by Mokonzi » Mon, 13. Feb 06, 13:13

Player. wrote:I heard the music in Home Of Light is good :)
And i must admit Alexei really outdone himself some of the new X3 tracks are mazing and i have some on a CD :D
I agree totally. I intend to put a few on CD to listen to when I can't get at my PC!

Evildudeness
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Post by Evildudeness » Mon, 13. Feb 06, 14:20

Yes I like the music apart from the piano music after an "accident".
What's it called?

Usually I call it:

"Where'd that flaming* missile come from?"
"Nonononono"
"Why'd you crash into me you illegitimate person*?

* Edited because the young and/or easily offended visit this site.
Nuke 'em 'til they glow and shoot 'em in the dark.
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Player.
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Post by Player. » Mon, 13. Feb 06, 15:38

yeah i dont like that one too :shock:
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna :)

Toobster
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Post by Toobster » Mon, 13. Feb 06, 15:49

I refuse to use the SETA in Kingdom End just so I can listen to the music..

Tha_reaper
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Post by Tha_reaper » Mon, 13. Feb 06, 17:42

Toobster wrote:I refuse to use the SETA in Kingdom End just so I can listen to the music..
eeh? Turning SETA on doesnt remove the music in my game.

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Syngyne
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Post by Syngyne » Mon, 13. Feb 06, 19:01

Tha_reaper wrote:eeh? Turning SETA on doesnt remove the music in my game.
No, but you don't get to listen to it as long when SETA is running.
Last edited by Syngyne on Mon, 13. Feb 06, 19:12, edited 1 time in total.

Gavrusik
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Post by Gavrusik » Mon, 13. Feb 06, 19:10

I uploaded the X2 main tune to my phone and had it as a ring tone.

If the copyright people are about I didn't .. :D

stubbs69
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Post by stubbs69 » Tue, 14. Feb 06, 18:46

the old kent rd at about 0230 hours

Cr4Fty
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Post by Cr4Fty » Tue, 14. Feb 06, 23:48

If the thread I read somewhere on this forum was correct;

Turning the music volume down does not keep it from playing. Therefore you cannot improve performance by turning the volume off.

Seems exceedingly stupid to program a game like that, and I've never owned a game that did not allow you to turn the music off in such a way as to get a performance improvement - so maybe what I read was incorrect?

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Klyith
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Post by Klyith » Wed, 15. Feb 06, 03:28

Cr4Fty wrote:If the thread I read somewhere on this forum was correct;

Turning the music volume down does not keep it from playing. Therefore you cannot improve performance by turning the volume off.

Seems exceedingly stupid to program a game like that, and I've never owned a game that did not allow you to turn the music off in such a way as to get a performance improvement - so maybe what I read was incorrect?
The performance impact from music playback is going to be less than 1% unless you have a bare-minimum spec computer. They're just mp3s; decoding and playing a mp3 takes very little cpu time. I think the only games where turning the music off made any real difference were ones that had dynamic music systems.


---
I like much of the music, but some of the tracks are a bit bare. They also get repetitive, especially some of the short ones like #31 (Moo Kye's Revenge), #32 (Power Circle), and #37 (New Income, Family Tkr). If you're hanging in a single sector for any length of time it gets annoying.

My solution was to append other music to the end of the standard tracks with mp3 DirectCut. You do have to re-encode either the original or the new music to be the same bitrate / khz. I got most of my new music from Soulseek Records, an electronic music collective that has a lot of great stuff. If you look around there are some good ambient & down tempo electronica tracks that fit in really well with X3's mood.

So now my tracks 19-40 (the normal sector music) total 3 hours 20 minutes instead of 1:43, almost double. And oh yeah, in case you're wondering, I left "Peace 2" (aka Kingdom End) the heck alone.

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Robert Foster
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Post by Robert Foster » Thu, 1. Nov 07, 13:18

Klyith

You really have to be kidding right. ??

Using this program for this type of game renders files so darn huge its no wonder folder sizes get so large in size.

Use something like this for better control and quality of music sound and size.

http://steinberg.de/128_0.html <-- UK

http://steinberg.net/128_1.html <-- US

[ external image ]

Video File about Wavelabs 6
http://steinberg.de/131_0.html <-- UK

http://steinberg.net/131_1.html <-- US

By the way this is what I do for a living.
I am a Audio Engineer & Specialist.


I have the full line of Steinberg products. - It was expensive as hell but well worth it....


:D
I Am Currently Playing ( TRANSCEND-II )
I am a Asteroid Miner and I love to Mine - Brine, Nividium, Oil, Tellurium, Plutonium, Tridium, Metal, Tritanium and Gallium Crystals.
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esd
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Post by esd » Thu, 1. Nov 07, 13:41

This thread is nearly two years old. Do not ressurect old threads again.
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