Images showing Earth, Mars, Jupiter, and the Syndicate sector:
http://x.leetcode.net/x3/syndicate/sector-earth.jpg
http://x.leetcode.net/x3/syndicate/sector-mars.jpg
http://x.leetcode.net/x3/syndicate/sector-jupiter.jpg
http://x.leetcode.net/x3/syndicate/sectormap.jpg
Read all about it below, and grab it from this link right here:
http://x.leetcode.net/x3/syndicate.php
README.TXT
Code: Select all
********** The Syndicate v1.0 2005-11-11 **********
*************** by Nuclear_Eclipse ***************
-- Features --
- Centrally-located starting position
- Choose from three starting difficulties
- Start with a personal ship, freighter, and station
- Start with a small bit of the galaxy explored
- Member of the Syndicate, and hated by the Argon
and Boron authorities as such
- Purchase ships and stations not available for
player use in normal X3
- Visit the Sol system, including Earth and United
Space Command Headquarters
- Free jumpdrive fuel when visiting Syndicate
Refueling Stations located in many sectors
-- Planned / Upcoming Features --
- Original campaign missions, featuring Sargon and
his powerful courier ship.
- More sectors to explore
- More hidden goodies to be found
- And more!
-- The Syndicate --
The Syndicate is a modification for X3 Reunion, which
incorporates additions to the normal X3 galaxy,
including modified sectors from X3, as well as the
addition of all new sectors. It begins the player
as a member of the Daigon Syndicate, a very succesful
pirate organization that is hated by the Argons and
Borons for their corruption, and loved by the Teladi
for their deep pocketbook.
The player starts in the Syndicate's home sector, the
previously unknown sector between Montalaar and New
Income. He begins with a personal ship, a factory,
and a basic freighter. The choice of difficulties
determines the credits and level of equipment given
to the player by the Syndicate.
The Syndicate, as a highly profitable group, has
stations placed all over the galaxy that offer those
in good standing with the Syndicate access to *FREE*
energy cells for use as jumpdrive fuel. It also has
a network of relay stations that transmit data back
to Horden Daigon, the Syndicate's leader.
The Syndicate also offers the ability to purchase
many ships and stations from its shipyard that cannot
be found anywhere else in the galaxy. The nearby
equipment dock also stocks almost every upgrade that
a pirate could want.
As an extra bonus, the Syndicate mod features Terran
sectors inspired by the plot of X3. These sectors
include Earth, Mars, Jupiter, Pluto and more. The
Terrans even offer the sales of their incredibly
advanced ships as well, including the Valkyrie, Thor,
Mjollnir, and Odin.
Available soon in the upcoming versions of the
Syndicate, more sectors will be added, and a basic
series of campaign missions will be released, which
feature Sargon's mysterious vessel, also from the
plot of X3.
-- Background --
After the Battle of Omicron Lyrae, the Argon Senate
laid out a decree for the Argon Expeditionary Forces
to search for and chart all possible jumpgate routes.
The result was the discovery of many new gates, and
the colonization of many of the older uncharted
sectors. This surge of newfound territory and rapid
seizures of empty sectors lead others to place high
priority on claiming and holding new space.
Meanwhile, a group of like-minded pirate 'families'
were looking to make a name for themselves, and
after discussions and exchanges, formed a coalition.
They were lead by the wealthiest family leaders, and
worked together to improve opportunities and gains
for the entire group.
However, one aspiring family leader, Horden Daigon,
did not like taking orders, knowing full well that
he could do a better job and take the families to
new heights of fame and fortune. He personally
assassinated the pirate leader, and assumed control.
He promptly renamed the group the Daigon Syndicate,
and spent a great deal of resources uniting the
Families into a cohesive force to be reckoned with.
He knew that the only way to true success was with
the acquisition of an unclaimed sector. He chose the
uncharted sector between Montalaar and New Income.
This sector, the Holy Grail of space property, lies
in arguably the most strategic position in the entire
galaxy. Sitting directly between three different
races' outposts (Argon, Boron, and Teladi), this
sector not only acts a good middle ground, but is in
the absolute most central location of the entire
galaxy; any sector in the galaxy can be reached in
less than 18 jumps.
Horden Daigon persuaded the families to pool their
resources, selling every posession they owned in
order to finance a large fleet of war vessels to
take the target sector by force. Two destroyers and
three corvettes were purchased or 'loaned' from
military assets across the galaxy.
The fleet amassed in Bala Gi's Joy, and simultaneously
jumped into the Unknown at full throttle, with weapons
hot and shields charged. They were greeted by silence
and emptiness, as the sector had not yet been claimed.
Horden Daigon immediatly ordered a full scan of the
sector's boundaries and contents. The resulting find
was a couple of asteroids, and the two known gates.
Daigon's next action was to utilize the entire fleet
to literally push the gates and asteroids into more
central positions, and to procure some physical
property from which to build their empire. The fleet
was sent to an outlying Argon sector, from which a
shipyard and equipment dock were 'liberated' and
returned to their new home sector. The battle,
however, took the toll of a destroyer and corvette,
but the remaining fleet made a hasty retreat once the
stations were securely in place.
With the success of their actions, Horden Daigon
christened his new home "Syndicate Supremecy" in honor
of the victory over the Argon and the wonderful gains
the Syndicate had made. From this point, Daigon has
lead the Syndicate Families in multiple battles
against many foes, and earned the Syndicate a respect
among the pirate clans, and infamy across all Argon
and Boron sectors, where the order is to shoot any
Syndicate members on sight.
Due to their great placement and leadership, the
Syndicate has made great fortunes, and made good friends
with the neighboring Teladi. Horden Daigon has become
the galaxy's most informed man, rivalling the Argon
Secret Service in intelligence gathering. He has used
this to his advantage many times, including a raid on
Xenon forces, which resulted in the capture of their
solar power plant secrets, which negate the need for
crystals at all.
As families join the Syndicate in hopes of achieving
great success, the years have been rough on the group,
and jealousy and backstabbing are now the method of
choice. The Syndicate is beginning to fall apart from
the inside, and it is unknown just how long it will
stay together.
-- Installation --
- Extract the contents of the .rar file into your X3
directory
- Copy the appropriate difficulty files from inside
the scripts folder into the main scripts folder,
overwriting the normal file (optional for Normal diff)
- Start X3, and at the configuration dialog, click the
'Select Mod Package' button, then highlight the entry
'Daigon Syndicate' and click OK, then 'Start X3'
- Start a new game, and choose 'Custom Galaxy', then
choose the 'Syndicate' map
- Have fun!
-- Compatibility --
This modification should work with any version of X3,
but version 1.2 or later is highly recommended.
- Text file 447800 is used for basic text.
-- Version History --
2005-11-11 v1.0 Initial Release
-- Modified sector 8-8 to be Syndicate HQ
-- Added Earth, Mars, Jupiter, and Pluto
(13-3, 13-2, 12-3, and 12-4 respectively)