[SCRIPT] Advanced Tractor Beam v1.15 [UPDATED 25/3/07]
Posted: Sun, 6. Aug 06, 19:40
Advanced Tractor Beam v1.15
This software makes the process of shifting and rotating individual stations faster and more accurate. Intended for use only in the playership.
How to use it
1. Ensure the cargo bay is closed (shields are up)
2. Move to within 5km of a station you own and target it
3. Activate the software "Advanced Tractor Beam" in the general commands menu
4. The station will now begin to rotate to match the orientation of your ship. Wait a few moments for it to stop turning or use SETA to speed things up.
5. Change the orientation of the station by pointing your ship in a new direction.
6. If you need to shift the station then strafe/move your ship in the desired direction. The station will move parallel to your ship.
7. Switch off the tractor beam by dropping the ships shields (open cargo bay)...Don't forget to raise them again. The tractor beam will also
switch off if the ship moves more than 5km from the station
Tip
Use F2 & F3 external views and the numeric keypad to rotate and zoom.
Check list for activating the tractor beam
1. A station you own must be targetted - Complexes, unclaimed asteroids or rocks cannot be moved by the tractor beam
2. Ship must be within 5km of station
3. A tractor beam is in the cargobay
4. The cargo bay is closed (shields are up)
5. You are in the ship
Cycrow .spk file
Hosted by Xai Corporation - Download
Required Equipment
Tractor Beam
Version History
1.15 - Tractor beam no longer needs to be mounted in a turret
- Maximum towing speed increased (60-120 m/s depending on computer performance)
- Tractor beam will automatically switch off when a station is added to a complex
- Tractor beam command is now only visible when it can be used.
1.02 - Original Release
Known issues
- There is no fancy gold beam when the tractor beam is on (no way to do this from within a script)
uses general command 53
Text file 8952
P.S Don't try pushing a station through a jump gate. It won't jump and the locals might get annoyed .
This software makes the process of shifting and rotating individual stations faster and more accurate. Intended for use only in the playership.
How to use it
1. Ensure the cargo bay is closed (shields are up)
2. Move to within 5km of a station you own and target it
3. Activate the software "Advanced Tractor Beam" in the general commands menu
4. The station will now begin to rotate to match the orientation of your ship. Wait a few moments for it to stop turning or use SETA to speed things up.
5. Change the orientation of the station by pointing your ship in a new direction.
6. If you need to shift the station then strafe/move your ship in the desired direction. The station will move parallel to your ship.
7. Switch off the tractor beam by dropping the ships shields (open cargo bay)...Don't forget to raise them again. The tractor beam will also
switch off if the ship moves more than 5km from the station
Tip
Use F2 & F3 external views and the numeric keypad to rotate and zoom.
Check list for activating the tractor beam
1. A station you own must be targetted - Complexes, unclaimed asteroids or rocks cannot be moved by the tractor beam
2. Ship must be within 5km of station
3. A tractor beam is in the cargobay
4. The cargo bay is closed (shields are up)
5. You are in the ship
Cycrow .spk file
Hosted by Xai Corporation - Download
Required Equipment
Tractor Beam
Version History
1.15 - Tractor beam no longer needs to be mounted in a turret
- Maximum towing speed increased (60-120 m/s depending on computer performance)
- Tractor beam will automatically switch off when a station is added to a complex
- Tractor beam command is now only visible when it can be used.
1.02 - Original Release
Known issues
- There is no fancy gold beam when the tractor beam is on (no way to do this from within a script)
uses general command 53
Text file 8952
P.S Don't try pushing a station through a jump gate. It won't jump and the locals might get annoyed .