I got a Crystal XL into Argon Prime. Got it into the shipyard, bought it (for 4x the M cost), placed it.
Resources: ecells, and rastar oil
with a 1:00 cycle time...
:roll:
By contrast, changing the M fab's prduction in the dat file:
Resources are ecells, silicon, and cahoonas, like it should be. With a prod time of 8:00, producing 80 per cycle (which makes sense, since it's 5x an M).
I can't seem to find this "waretemplate.xml" either. I can't hardly believe it's this tough to modify.
I really don't know a whole lot about scripting. I've just been messing with stuff. I did manage to add all the stations to the shipyard script, that was at least "easy". Added the camoflage device and sys override Mk2 to the weapons dealer. I also relocated them so they're side by side.
Beyond that, I have no clue about the resource thing with the production fabs. The add/remove/change script doesn't do anything in my game. Maybe I'm doing it wrong, I dunno. When you look at it in the SE, you can see it's got arguments for adding a product, removing a product, and adding up to 3 resources. But I can't seem to get it to work....
I can either change all the fabs to XL, and that's ALL I'll have to choose from, or I can have the whole range with the XLs being all cocked up.
It's just the thought of having a weed/fuel hub with 7 stations on it that intrigues me. As opposed to, 20, to get the same production.
I wish Ashley would pop back by sometime.