I beg to differ. I can confirm a definate incompatibility between this and XTM.
The result is a large number of ships with perfectly high notoriety marking you as enemy (which is hell if you have any LTs or anything with turrets) and the pirates are very much still hostile
I proved it was this script by freshly installing X3 and XTM. The error only occurs when this script is added and it occurs when only this script is is added
[Script] Friendly Pirates v4.01 (upd: 05/08/06)
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Okay... well i'll take your word for it. As i have never tried XTM i cannot confirm or deny any conflict. I do however know how my script works and it is a very simple script, there may be some 'hooks' in XTM which use same/similar routines but i struggle to think what those could be. On initial installation this script initialises relations with the pirate ships, perhaps XTM overrides this initialisation or... vice versa ?
I have currently stopped playing/scripting for X3 so perhaps someone with more time would like to look into the problem ?
I have currently stopped playing/scripting for X3 so perhaps someone with more time would like to look into the problem ?
AMD FX-8350 Eight-Core 4.0GHz Processor
ASrock Extreme 3 R2.0 Motherboard
8Gb memory
2 x AMD HD7770 Graphics (Crossfire not enabled)
Windows Vista Ultimate 64bit SP2
ASrock Extreme 3 R2.0 Motherboard
8Gb memory
2 x AMD HD7770 Graphics (Crossfire not enabled)
Windows Vista Ultimate 64bit SP2