[Script] Freight Transporter Upgrade 1.2 3/10/06
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Installed EMP and .... there are no functional problems with this script. Beaming stuff in with the hotkey or menu command worked as it should.
So here is a trouble shooting list (This may seem obvious but go through it anyway)
1. The EMP mod must be installed in order to use this script. It won't work without it - period.
2. Installing EMP will probably require you starting a new game (I had to)
3. Your ship must be equipped with a "Transporter device" (purchased from the Goner temple in Cloudbase South West)
4. Your ship must also have at least one unit of "Freight beamer upgrade". This is purchased from Boron trading stations. If it is not in stock then save and reload and explore till you find one. This upgrade costs 38000 and has 1 unit volume. Why is this not a command upgrade with zero volume?. The answer to that is the EMP thread seems to say there was a bug with command ware and thus a cargo ware has been used instead. The Freight beamer upgrade is not to be confused with the Freight scanner which something completely different.
5. You must be within 3.5 km of the ware you want to beam in
6. If your cargo hold has insufficient space then you will get a "We are being hailed" audio message an entry in your player log
7. Your ship must be able to carry the cargo type being beamed in (S,M,L,XL)
8. The hotkey must be mapped. Having the key mapped will not beam stuff in unless you have a transporter device and freight beamer upgrade installed.
Cheers
Bunny
P.S. I mentioned that some lines of EMP code seemed weird. Well they were fine when EMP was installed so this was just a quirk of the SE.
Testing was done using ftu1.2 downloaded from the header page.
So here is a trouble shooting list (This may seem obvious but go through it anyway)
1. The EMP mod must be installed in order to use this script. It won't work without it - period.
2. Installing EMP will probably require you starting a new game (I had to)
3. Your ship must be equipped with a "Transporter device" (purchased from the Goner temple in Cloudbase South West)
4. Your ship must also have at least one unit of "Freight beamer upgrade". This is purchased from Boron trading stations. If it is not in stock then save and reload and explore till you find one. This upgrade costs 38000 and has 1 unit volume. Why is this not a command upgrade with zero volume?. The answer to that is the EMP thread seems to say there was a bug with command ware and thus a cargo ware has been used instead. The Freight beamer upgrade is not to be confused with the Freight scanner which something completely different.
5. You must be within 3.5 km of the ware you want to beam in
6. If your cargo hold has insufficient space then you will get a "We are being hailed" audio message an entry in your player log
7. Your ship must be able to carry the cargo type being beamed in (S,M,L,XL)
8. The hotkey must be mapped. Having the key mapped will not beam stuff in unless you have a transporter device and freight beamer upgrade installed.
Cheers
Bunny
P.S. I mentioned that some lines of EMP code seemed weird. Well they were fine when EMP was installed so this was just a quirk of the SE.
Testing was done using ftu1.2 downloaded from the header page.
CCheers for this Bunny (not being able to script is really getting on my nerves now ) Afaiknew the EMP did not need a re-start and i hope that's still the case
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I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
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Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Hi LV, the I had a warning message that the saved game might be corrupt when I first tried EMP. I guess it depends on how far the game has progressed and what scripts are in it, so results may vary,
The trading docks contain 6 units of "Freight Transporter Upgrade" (not "Freight Beamer upgrade" ...close enough ).
Before I installed EMP I backup up the saved games and 07.cat and 07.dat files. This allowed EMP to be uninstalled with no problem.
Cheers
Bunny
The trading docks contain 6 units of "Freight Transporter Upgrade" (not "Freight Beamer upgrade" ...close enough ).
Before I installed EMP I backup up the saved games and 07.cat and 07.dat files. This allowed EMP to be uninstalled with no problem.
Cheers
Bunny
I did a treasure hunt mission and the crate I found contained credits. I used the beam flying ware hotkey which transported the credit, but they didn't get added to my account. I have only done it once due to the rare nature of the treasure hunt missions so I can't confirm it and I don't have a save with an active treasure hunt sorry.
EDIT: As it turns out, I reloaded my game and there was still a treasure hunt there, went there and again its credit. Used beam flying ware hotkey and nothing in my account. I havea salvage savegame within beaming range of the crate if required.
EDIT: As it turns out, I reloaded my game and there was still a treasure hunt there, went there and again its credit. Used beam flying ware hotkey and nothing in my account. I havea salvage savegame within beaming range of the crate if required.