You've got it! But only activate the beacons in the sectors that you want the traders to go trade in. If you know a sector is particularly pirate-ridden, I wouldn't turn one on there, even if you have one there.Hello again. When you say properly named sats? Is that the default name? As I have only ever changed the name of my ships.
So i install the scrips. Go to the command console and then activate trade beacon and go through all my sats one by one. I have put one in most sectors i have installed.
Then i activate the trader after clearing out its frieght bay and job's a good'en- yah?
To state it clearly: "Turned on" means the Sat is named "Trade Beacon" and "Turned Off" means its named "Your Navigation Satellite" (those are for normal sats, the advanced breed of sats would be "Adv Trade Beacon" and "Your Advanced Satellite" as appropraite.
If satillites are present that have other names for some reason(e.g. the player has renamed them) then the activate and deactivate functions will not work on those. You do, however, get a message in your logbook explaining the problem and letting you know that you should rename them manually.
I'll clean it all up a bit and get version 1.1 out to you all soon. If you have other requests for ver 1.1, get them out here.
Thanks for the support folks. This is my first x-script, and I'm really glad its working for you.
Thanks,
Zzyn