[AL Plugin] TerraCorp v2.3 (UPDATED 20/02/2006)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
1) There is no issues with the new version, it still works
2) In the vanilla game the stations do not own transports, so they depend on free traders to buy and sell their goods. With this Plugin, the station owns it's own transports that will buy resources and sell it's products. If the ship gets destroyed it will be replaced. (Like the player would do)
3) Yes.
2) In the vanilla game the stations do not own transports, so they depend on free traders to buy and sell their goods. With this Plugin, the station owns it's own transports that will buy resources and sell it's products. If the ship gets destroyed it will be replaced. (Like the player would do)
3) Yes.
The AI ships should automatically find the new stations/fabrics. I am going to test this one myself to. Also there is LV's AI competitors script that add 5 "oponents" that will build they way up from a lone trader to building factories and even buying capitol/fighter ships (unless the yget killed and a new oponent spawns and has to start over).
-
- Posts: 1225
- Joined: Mon, 12. Dec 05, 07:41
Oh no. this script has made a mess up with one of the stations.
http://koti.mbnet.fi/limetti/www/Throngmercury.jpg
This one terracorp stations own perhaps a 100 ships and they all just gang up on this one place. How can i destroy theese ships without forfeiting my ranks?
http://koti.mbnet.fi/limetti/www/Throngmercury.jpg
This one terracorp stations own perhaps a 100 ships and they all just gang up on this one place. How can i destroy theese ships without forfeiting my ranks?
X3:TC Heavy M6 guide : : : Let's pretend you are an addict, lets pretend that you are a X-games player... but i am repeating myself here.