Cockpit Callback Version x14 --- STILL works with X3 v2.5

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How do you feel that the X2 cockpits are back in?

YEY!!! I've been waiting sense October for this!!!
425
36%
Sweet! I'm going to reinstall X3 now!
113
9%
Great! This will definetly add the atmosphere that was missing!
475
40%
Meh, doesn't really add much.
96
8%
You just unleased the demons from hell apon us all! :'(
85
7%
 
Total votes: 1194

Bazza
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Post by Bazza » Sat, 26. Nov 05, 00:07

so no copyright problems then? I dont have to own X2 to use these?
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BlackRain
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Post by BlackRain » Sat, 26. Nov 05, 00:11

I dont think so

Galaxy613
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Post by Galaxy613 » Sat, 26. Nov 05, 00:17

Bazza wrote:so no copyright problems then? I dont have to own X2 to use these?
These cockpits were not taken from X2 directly, they were lying around in X3, so no copyright problems.
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mastercool9
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cockpit mod

Post by mastercool9 » Sat, 26. Nov 05, 14:43

ok i will be the first to admit that i was very against not having cockpits. now that i have installed the cockpit mod[ and this mod is very very good and works very well] i am going back to the no cockpit view. i can not believe i am saying this ,but i like it better. i am not knocking the cockpit mod as it is perfect. in my case just goes to show that change is good. i feel like the no cockpit view is like looking through a giant window and i can see better. keep up the super work egosoft and you modders keep up your super work. all i am good at is playing the game, so i depend on you guys. thanks again for a super game.

szuur
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Post by szuur » Sat, 26. Nov 05, 14:50

why didn't u post this in the http://forum.egosoft.com/viewtopic.php?t=105741 forum (about 10 posts down)

mastercool9
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why?

Post by mastercool9 » Sat, 26. Nov 05, 14:56

sorry i di not know i was suppose to.

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Da_Imp
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Post by Da_Imp » Sat, 26. Nov 05, 15:00

szuur wrote:why didn't u post this in the http://forum.egosoft.com/viewtopic.php?t=105741 forum (about 10 posts down)
Thats a hijacked thread though. It wasn't originally about cockpits ;) It was about features mentioned in the manual which aren't there. Im sure cockpits is not one of them.

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Atkara
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Post by Atkara » Sat, 26. Nov 05, 18:54

Galaxy613 wrote:
Bazza wrote:so no copyright problems then? I dont have to own X2 to use these?
These cockpits were not taken from X2 directly, they were lying around in X3, so no copyright problems.
I was suspecting -and silently praying- that something like that would happen back when the original cockpits moster-thread was started. It's now more than obvious that Egosoft imported the X2 cockpits in the X3 engine for testing purposes and -for the allready and widely discussed reasons- disabled them. Thankfully (this is what I've been praying for) the whole cockpits scenes made it in the final X3 package, waiting for someone (Galaxy613 in our case) to bring them back on.

It took me about 3 days to stumble upon this thread and the mod :headbang:

still,

Good job Galaxy613 for figuring this out 8)

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RavenIII
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Post by RavenIII » Sat, 26. Nov 05, 20:49

Wow, they do look different... I won't be installing it though, but will be keeping a keen eye out for the newly modded cockpits... and good job. Only if the internet could allow physical objects to be teleported... then I'd beam you some cookies or something.

Galaxy613
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Post by Galaxy613 » Sat, 26. Nov 05, 21:23

Thanks for the comments!
Last edited by Galaxy613 on Sun, 27. Nov 05, 15:35, edited 1 time in total.
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Twelvefield
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Post by Twelvefield » Sun, 27. Nov 05, 06:58

Bazza wrote:so no copyright problems then? I dont have to own X2 to use these?
I don't know about copyright issues in this case. I'm pretty sensitive to try not to infringe on other poeples' stuff. However, I've never ever run a computer with X2 on it, but this mod definitely added the nice cockpits.

Lise
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Post by Lise » Sun, 27. Nov 05, 16:57

Hey when I eject my 'helmet view' sports the same cockpit architecture as the nova i just barreled out of.

is that normal? just checking.

same goes for the rear turret...it has the same pit as the forward view -- i'm jus wondering if x2 had seperate models for these positions...

Galaxy613
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Post by Galaxy613 » Sun, 27. Nov 05, 17:00

oh crap, forgot to put back the turret views! :shock: Download the 1.01 version because that puts the helmet cockpit back in. I'll get 1.02 up today with all the cockpit views, I can't believe I forgot them! :shock:

Heh, already done and uploaded, thank goodness for Metapad's Replace command! :D
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Lise
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Post by Lise » Sun, 27. Nov 05, 18:57

Thanks Galaxy - you're the best

g04tn4d0
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Post by g04tn4d0 » Sun, 27. Nov 05, 19:20

Yeah! Great job, Galaxy613! Flying around in space just got a lot more fun. It sure looked like a waste of time on paper when it was explained by EgoSoft as to why they decided to turn off cockpits altogether, but now that I can try it out both ways, it certainly makes a difference. Unfortunately, this is just another example of having a feature removed that should have been turned into an option on a graphics menu. (just like the gate travel movies)

BlackTrader
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Post by BlackTrader » Mon, 28. Nov 05, 01:03

WOW!! What a difference! I never played the X series before so i didn't have any problems with no cockpit....however after i installed the mod, what a difference! For me, It makes for a better playing experience.

Thanks and great job!

Galaxy613
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Post by Galaxy613 » Mon, 28. Nov 05, 01:38

BlackTrader wrote:WOW!! What a difference! I never played the X series before so i didn't have any problems with no cockpit....however after i installed the mod, what a difference! For me, It makes for a better playing experience.

Thanks and great job!
It would be better if/when I make a cockpit for each race's fighters, heck all the fighter cockpits might look the same for that race, but it'll make getting a different race's ship that much more intresting! :D
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deamoclese99
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Post by deamoclese99 » Mon, 28. Nov 05, 18:39

Great job!

One question... my Nova still has the nose part sticking out in front with the cockpit view and i find the nose is taking up too much room - the cockpit alone would be all I want... is there a way i can hide the nose part and just see the cockpit?

alphalvr
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Post by alphalvr » Mon, 28. Nov 05, 19:22

erm this may sound dumb :oops:

do i have to reinstall x2 to get this this to work??

its a great thing but i dont want to go that far to geta few pics :roll:

sorry i read all the posts, im off to try it now :D

Galaxy613
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Post by Galaxy613 » Mon, 28. Nov 05, 19:35

deamoclese99 wrote:Great job!

One question... my Nova still has the nose part sticking out in front with the cockpit view and i find the nose is taking up too much room - the cockpit alone would be all I want... is there a way i can hide the nose part and just see the cockpit?
Unless I modify the Nova's BOD model and place the cockpit forward there is no way I can get rid of it. Sorry. :(
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