[Plugin] Self Repairing Hull Technology 1.2 23/4/06

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DemaeRamen
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Post by DemaeRamen » Tue, 22. Nov 05, 10:28

Also I'm wondering how many kits you need to carry. Do they run out?
Always welcome! Cheap and filling!

razorhead
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Post by razorhead » Tue, 22. Nov 05, 15:55

you are mean...the only race i can't dock with and thats the race who can sell this :lol:

Celedon
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Post by Celedon » Sun, 27. Nov 05, 08:46

Picked this puppy up, put it on my ship, said repair hull and it said "cannot do that, autopilot engaged" or something along those lines...

I was dead in space like I should be, but my hull wasn't getting repaired. Seta's it for a minute or two, no change. Normal? How longs it take? Anyone actually used it in game?

RaGodofTehSun
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Post by RaGodofTehSun » Sun, 27. Nov 05, 08:52

LV submit this to the top sticky?

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Lazza
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Post by Lazza » Sun, 27. Nov 05, 08:59

Sounds great, but after my wife`s experience with HRT, I don`t think I`ll bother. :D

Lazza

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Sandalpocalypse
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Post by Sandalpocalypse » Sun, 27. Nov 05, 09:17

:lol:

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LV
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Post by LV » Sun, 27. Nov 05, 09:58

I tweaked the spawn rates of the hull repair kit so there are more on offer.

Please re-download from the first page link :)

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Sandalpocalypse
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Post by Sandalpocalypse » Sun, 27. Nov 05, 10:34

LV are you sure you updated it?

I've re-downloaded like 6 times and cleared my cache to boot but script files still list as last updated last week.

Lothmorg
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Post by Lothmorg » Sun, 27. Nov 05, 10:38

November 19th, to be exact.
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Those who understand binary and those who don't.

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LV
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Post by LV » Sun, 27. Nov 05, 10:52

The file in my ftp shows as updated 27/11/05 8:57am

re-uploaded just to make sure :)

Lothmorg
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Post by Lothmorg » Sun, 27. Nov 05, 11:01

Nope. Still the 18th & 19th. :?

Are you sure the file dates inside the archive are up to date?
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Sandalpocalypse
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Post by Sandalpocalypse » Sun, 27. Nov 05, 11:58

looks good to me now, different file sizes and dates :D

Lothmorg
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Post by Lothmorg » Sun, 27. Nov 05, 20:41

Sandalpocalypse wrote:looks good to me now, different file sizes and dates :D
Much better! Thanks! :D
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Hubasan
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Post by Hubasan » Sat, 3. Dec 05, 20:20

Hi guys,

I have installed this script but I don't see it as a buy option in Boron Shipyards. Nor do I see Hull Repari Kits in Equipment Docks-Trade Stations.
I have other scirpts running and they work fine (Kha'ak Hunter, Auto-Sat-Deploy, Salvage-Network...etc) but this is the only one that doesn't work? When I go to script Editor I see the Plugin and Setup scripts.

Is it activated differently from other scripts?
Any pointers in the right direction would be greatly appreciated.

Thx

Huba

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Sandalpocalypse
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Post by Sandalpocalypse » Sat, 3. Dec 05, 20:27

did you save and load?

also... LV... this is great, but could it possibly be made more expensive? It seems unbalanced still.

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LV
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Post by LV » Sun, 4. Dec 05, 03:44

Price anybody?

DemaeRamen
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Post by DemaeRamen » Sun, 4. Dec 05, 03:54

Shh!

He's just spamming. Plus I think he's been drinking.

But to be serious, I think it works ok as is. The healing is very slow unless you carry a lot of HR Kits. Maybe make them cost more. Say 500 each?
Always welcome! Cheap and filling!

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Sandalpocalypse
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Post by Sandalpocalypse » Sun, 4. Dec 05, 05:51

I've got 900 kits on my Orca and it's kickin butt and taking names.

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Leafcutter
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Post by Leafcutter » Sun, 4. Dec 05, 17:56

Can't work out what variable to change... but 500Cr per Hull Repair Kit would be more balanced I agree.

LC.
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Sandalpocalypse
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Post by Sandalpocalypse » Sun, 4. Dec 05, 18:58

1000-2000 at least surely. In fact I think they should price more around 5000 cr.

Think about it. @ 500 Cr you can buy 1000 kits for only 500,000 Cr... less expensive than a M4 and a lot more useful. (of course, you do have to find them)

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