[X3] Mining station guide (updated 2006-01-21)

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

Mietitore
Posts: 428
Joined: Wed, 2. Jan 08, 14:05
x3

Post by Mietitore » Mon, 31. Mar 08, 17:56

You have been quoted here:

http://forum.egosoft.com/viewtopic.php? ... 92#2417992

Thank you very much! :)

Mietitore.

User avatar
Lordaeron
Posts: 501
Joined: Tue, 17. Jul 07, 16:51
x4

Re: [X3] Mining station guide (updated 2006-01-21)

Post by Lordaeron » Fri, 14. May 10, 21:56

jlehtone wrote:There is a BASETIME, which is 2400 seconds (40 minutes) for Silicon and 600 seconds (10 minutes) for Ore. Fab_size is 2 for M, and 5 for L.

Code: Select all

Basic_cycletime = rounddown( BASETIME / (Yield + 1) ) + 1 seconds
Multiplier = rounddown( 59.9 / Basic_cycletime ) + 1
Cycletime = Multiplier * Basic_cycletime
Products per cycle = Multiplier * Fab_size
Does anyone know if this applies to TC?
And where do I find the "rounddown"?

jlehtone
Posts: 21815
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone » Fri, 14. May 10, 22:07

I'm relatively sure that it does apply to X3TC too, because the X3TC Complex Calculators seem to use the same formula, IIRC.

"rounddown()" is also known as "int()" or "floor()". You drop the decimal part and keep only the integer. So int(x.y) becomes x.


PS. Generally the Mods here do not like about resurrection of ancient threads. Lets see how they judge this one. :roll:
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.

User avatar
Lordaeron
Posts: 501
Joined: Tue, 17. Jul 07, 16:51
x4

Post by Lordaeron » Fri, 14. May 10, 22:10

Ah cool, thanks!
jlehtone wrote:PS. Generally the Mods here do not like about resurrection of ancient threads. Lets see how they judge this one. :roll:
Better then getting flamed for opening a new thread on an already existing topic. :P

Post Reply

Return to “X Trilogy Universe”