The X3 Capturing Guide
Posted: Sat, 19. Nov 05, 00:26
The X3 Capping Guide by The Cuban Nightmare.
Intro
Have fun and read the whole thing, if you have to pause every minute, you're gonna die. Go forth and liberate some ships. Note: I made this on my own and if you want to contribute, send me a PM
Why capture?
Capping is a great way to make cash in the beginning of the game and can play a big part in getting enough cash to start an empire.
FAQs
Q. What can I cap?
A. M3, M4, M5, TP, TS, and some M6's
Q. Can I get right into capping?
A. Yep, just pick your targets well...
Q. What should I capture?
A. Start with pirate harriers, that way you can have a smuggling ship and you don't lose rep points.
More questions coming soon
The Basics (m5 capping)
This section assumes you have a buster, start by getting a unit of salvage insurance and if possible 2 BIRE's. Fly to ore belt and wait for a convoy of pirate harriers to come along, make sure they are 30 KM away from their base and fly with in 10 KM of the convoy. SAVE. Fly in full speed and kill everything except a SINGLE harrier, you choice which one.
Remove the shields with PAC's and get behind him. Switch to IRE's and let loose (Tip, have two weapon groups one with PAC's and one with IRE's) when you hit his hull and reduce it about 14%, fly away and make sure he's following. Reason: Weapons are mounted on the front and if you hit their weapons, they bail faster. Switch to PACs and remove the shields then hit him with IRE's. Get behind him, wait for shields to regen alittle and let loose.
Soon the ship turns blue, the pirate has bail , kill him. get close to the empty ship and bail. Fly to 30m away and hit "i" and then claim. Get back to your ship by selecting it and hitting "E"
You just capped your first fighter
Capping m4's
Get in close and rip in with PACs until the shields drop and pop two shot from a PAC into him and fly away and hit em from the front. When the shields are down, use the IRE's and wait for him to bail
Capping M3's
The same idea here, but wait until you have a nicer ship, Ions, PACs and IRE's. Use the Ions and use PACs to drop the hull a little and fire the PAC's and IRE's until they bail,
Ships for Capping (weapons below)
-Recommendations and tips
M3- A falcon hands down, use Ions to strip shields and then use the highly accurate PBE to remove the hull, piece by piece.
M4- A Mako is the best: fast, Ions, PBE's, its great, Just remember to come from directly above if attacking a M3, turrets are nasty
M5- A harrier if you want shields or a Jaguar if you like speed, both can carry APAC's and IRE's, use recommended for M5 capping only
M6- A Xenon P if you can get it, but if not, a Hydra, Ions and PBE's, have fun
TP- Only use a Iguana, if you can, a vanguard, Ion's, PAC's and IRE's on a cheap hull, a good substitute for a M3
Weapons
IRE's- Great for removing hull points bad with shields, use with Ions or a heavier laser,
PAC- Ok for M4 and M5 shield removal, use with IRE's to make great cap combo. If you're fighting a M3 use it to remove hull points
HEPT- M3 shield removal, and M6 hull removal, very heavy fire, use sparsely
PSG- good for removing m5 protecting a M3, use to remove shields
Mass Drivers- Useful for removing the Hull BEFORE the shields, if you forget this you will destroy the ship, generally, this is good for removing escorts from the picture
Ions- Great for killing shields and equipment very useful
PPC- Good for nothing unless you after an osprey
FAA- Too strong, will kill too many people
PBE- Good and accurate, low range but weaker versions are good for removing hull
Missiles- Only for dropping shields, use sparingly and at you own risk
Intro
Have fun and read the whole thing, if you have to pause every minute, you're gonna die. Go forth and liberate some ships. Note: I made this on my own and if you want to contribute, send me a PM
Why capture?
Capping is a great way to make cash in the beginning of the game and can play a big part in getting enough cash to start an empire.
FAQs
Q. What can I cap?
A. M3, M4, M5, TP, TS, and some M6's
Q. Can I get right into capping?
A. Yep, just pick your targets well...
Q. What should I capture?
A. Start with pirate harriers, that way you can have a smuggling ship and you don't lose rep points.
More questions coming soon
The Basics (m5 capping)
This section assumes you have a buster, start by getting a unit of salvage insurance and if possible 2 BIRE's. Fly to ore belt and wait for a convoy of pirate harriers to come along, make sure they are 30 KM away from their base and fly with in 10 KM of the convoy. SAVE. Fly in full speed and kill everything except a SINGLE harrier, you choice which one.
Remove the shields with PAC's and get behind him. Switch to IRE's and let loose (Tip, have two weapon groups one with PAC's and one with IRE's) when you hit his hull and reduce it about 14%, fly away and make sure he's following. Reason: Weapons are mounted on the front and if you hit their weapons, they bail faster. Switch to PACs and remove the shields then hit him with IRE's. Get behind him, wait for shields to regen alittle and let loose.
Soon the ship turns blue, the pirate has bail , kill him. get close to the empty ship and bail. Fly to 30m away and hit "i" and then claim. Get back to your ship by selecting it and hitting "E"
You just capped your first fighter
Capping m4's
Get in close and rip in with PACs until the shields drop and pop two shot from a PAC into him and fly away and hit em from the front. When the shields are down, use the IRE's and wait for him to bail
Capping M3's
The same idea here, but wait until you have a nicer ship, Ions, PACs and IRE's. Use the Ions and use PACs to drop the hull a little and fire the PAC's and IRE's until they bail,
Ships for Capping (weapons below)
-Recommendations and tips
M3- A falcon hands down, use Ions to strip shields and then use the highly accurate PBE to remove the hull, piece by piece.
M4- A Mako is the best: fast, Ions, PBE's, its great, Just remember to come from directly above if attacking a M3, turrets are nasty
M5- A harrier if you want shields or a Jaguar if you like speed, both can carry APAC's and IRE's, use recommended for M5 capping only
M6- A Xenon P if you can get it, but if not, a Hydra, Ions and PBE's, have fun
TP- Only use a Iguana, if you can, a vanguard, Ion's, PAC's and IRE's on a cheap hull, a good substitute for a M3
Weapons
IRE's- Great for removing hull points bad with shields, use with Ions or a heavier laser,
PAC- Ok for M4 and M5 shield removal, use with IRE's to make great cap combo. If you're fighting a M3 use it to remove hull points
HEPT- M3 shield removal, and M6 hull removal, very heavy fire, use sparsely
PSG- good for removing m5 protecting a M3, use to remove shields
Mass Drivers- Useful for removing the Hull BEFORE the shields, if you forget this you will destroy the ship, generally, this is good for removing escorts from the picture
Ions- Great for killing shields and equipment very useful
PPC- Good for nothing unless you after an osprey
FAA- Too strong, will kill too many people
PBE- Good and accurate, low range but weaker versions are good for removing hull
Missiles- Only for dropping shields, use sparingly and at you own risk